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using System;
3 ]0 c7 T& D, J, O. ]; Qusing System.Collections;
' T8 C* i. i! }( `& x$ m( X. g0 _4 Eusing System.Collections.Generic;
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" m. v9 [' f7 v p: q% S9 _using NXOpen; & N; e& H% a% ^5 ?9 i" t
using NXOpen.UF; z9 Q; B+ V# l5 D# R9 Q& C; A
using NXOpen.Utilities; # Z' | I6 u R: ^
using NXOpen.Features;
. V. ]# E3 W! Q% m+ M% Husing NXOpenUI; % s4 f w+ N+ r$ e! D" L
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namespace Get_Solid_count
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public class MyClass
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: z* i5 A/ T' N9 \4 @5 v private static Session theSession; + N4 V$ t j8 V7 o- }; W# K
private static UI theUI;
2 c3 O$ B+ ` U" C4 t/ S private static UFSession theUF;
( G6 F8 l0 E% u: E" o private static ListingWindow lw;
Q" k, l p* ^ private static NXMessageBox MessageBox;
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public static int Main(string[] args) // 入口函数 6 `9 H1 E L: s+ k$ E' U# w1 ~
{
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theSession = Session.GetSession(); + D9 S1 l% ?4 @7 m- w; s' E- I: d
theUI = UI.GetUI(); 7 Y, g6 M/ D# @+ M- @4 B
theUF = UFSession.GetUFSession();
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0 E) [( Z! U5 L lw = theSession.ListingWindow;
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! c& E7 {7 D* z MessageBox = theUI.NXMessageBox;
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8 y. s4 V# X& t/ o UFModl ufmodl = theUF.Modl;
# \+ L$ Y' U, o8 c* _ UFObj ufo = theUF.Obj; * Z f- B, L- j- F3 Z
UFUi ufui = theUF.Ui;
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int retValue = 0;
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ArrayList BodyTags = new ArrayList(); / ^7 C# q% l, k: v# B) C1 f
( g' J" C" I% D$ P, v; t( _ int numberclipped = 0, 9 ]' g7 X* S2 x2 U% A
numbervisible = 0,
. _8 ~; Y3 l; } type = 0,
& {/ w# O' t" U subtype = 0, & V( g# b' u( U' I8 ?1 L
i = 0, j = 0,
$ u6 n9 {2 p; P7 A; ~' U' ~ bodytype = 0;
) e( H4 _; L C //====================================================================== 0 N3 G% j) k5 }8 M: l
// 获取文件中实体的数量 / r& ?. D9 t" n' b4 F$ i
6 Z3 K( ~% k. Y# }" K4 _ NXOpen.Tag[] VisibleObjects; 6 X8 D! l% P. {( q! a0 b
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NXOpen.Tag[] ClippedObjects; ! e7 k$ b) D* X; C7 U( n
; P3 h* f! p7 t' S // 只能获取显示的实体的数量
. |7 |# O. I& L theUF.View.AskVisibleObjects(NXOpen.Tag.Null, out numbervisible, out VisibleObjects, out numberclipped, out ClippedObjects); . T' w' s: \' l4 ~# X% E
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lw.Open();
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foreach (NXOpen.Tag aTag in VisibleObjects) 9 u; t" E7 E Z I) R3 c) ^- n# m
{
2 f$ z/ t/ k4 w theUF.Obj.AskTypeAndSubtype(aTag, out type, out subtype);
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if (type == UFConstants.UF_solid_type && subtype == UFConstants.UF_solid_body_subtype)
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! ~4 I- Q ]% t- t9 w. ^. S ufmodl.AskBodyType(aTag, out bodytype); // 使用UF命令进一步判断 ; `3 ]; s( e I( V+ Z
8 s. K) S3 V8 d' J% \* ^ if(bodytype == UFConstants.UF_MODL_SOLID_BODY)
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i++; _+ ^4 l: F& N
if(j > 215)
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% J& w5 ]# L8 K/ V! l9 t9 p j = 0;
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ufo.SetColor(aTag, ++j); $ i) ~, z! r1 W
ufo.SetTranslucency(aTag, 50);
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! h1 ^! {: Y* J% a3 L7 V1 h+ w9 | Body aBody = (Body)NXObjectManager.Get(aTag); ( q. ?: M) `0 A) ?+ x. J0 E. {+ F
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BodyTags.Add(aBody.Tag); # v6 w; b8 k, k: z
3 M+ |" F* s1 T2 r ufo.SetColor(aTag, 150); 8 i; D* g4 q6 w" T* J! B. B) T3 h6 s
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}
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; J0 N) x6 m! p" ?5 i+ a/ j4 c+ b ufui.DisplayMessage("Found visible bodies: " + BodyTags.Count.ToString(), 1);
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# ?8 U8 P$ t: A' w& F //=======================================================================================
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Part dispPart = theSession.Parts.Display;
) {. @) Q* E/ K) z Tag Ntag = default(Tag);
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- q, i+ y0 U4 g2 Y- i2 x/ V2 o( b Tag ftag = Ntag; + X* V) ?3 H& i: r' c1 W. \
i = 0; , N, K! X6 ^" K4 H
j = 0; 2 e2 P* T1 @" a2 V7 D: l
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// 获取文件中包含的实体的数量 ( z4 e9 L$ M5 O a& p, {
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{
% C0 U. |3 B: O ftag = ufo.CycleAll(dispPart.Tag, ftag); ! e+ Q9 d) e# m& p! K
' a e, ~, M! E8 V3 v if(ftag != Ntag)
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ufo.AskTypeAndSubtype(ftag, out type, out subtype);
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if (type == UFConstants.UF_solid_type && subtype == UFConstants.UF_solid_body_subtype)
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ufmodl.AskBodyType(ftag, out bodytype); // 使用UF命令进一步判断
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if(bodytype == UFConstants.UF_MODL_SOLID_BODY) 0 x! D! O: D, N% G: L- `
{
# A }8 Y. G' a i++;
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( d+ E: k, y6 [: l if(j > 215)
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j = 0;
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8 |- F% K$ f! g- \, ~1 Y g0 J3 o ufo.SetColor(ftag, ++j); // 最大的颜色 216
& R* F' g% k9 I2 b2 {' t }+ q g& L ufo.SetTranslucency(ftag, 90); + e: _# [; c! n6 J3 T
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}
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while(ftag != Ntag); : X8 }8 a* S" z) F
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ufui.SetPrompt("Hello ,You are welcome to CHIAN!,Please input Length,Width,Hiag"); // 提示行 " P0 Q' B1 a$ t
ufui.SetStatus("Input value ing"); // 状态行
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ufui.DisplayMessage(dispPart.FullPath + " have bodies count is : " + i, 1); // uc1601 2 Y4 {2 w: \: M1 U) S
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: L9 w4 h3 s: [6 G- s* k% O# g! q- @ catch (NXOpen.NXException ex)
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UI.GetUI().NXMessageBox.Show("Message", NXMessageBox.DialogType.Error, ex.Message);
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3 P; Q( B8 C# O- S9 t5 R+ x return retValue;
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public static int GetUnloadOption(string arg) - u! p2 c+ {: k6 t2 w$ P. D* N
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return System.Convert.ToInt32(Session.LibraryUnloadOption.Immediately);
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//可直接调试运行0 t L( q# w7 m& G
//仅供学习交流! ! (smthan@163.com) |
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