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实体是在草图画好后拉伸的,不是程序生成的,现在要用程序把这个实体旋转一个角度,该怎么实现啊?我写的程序如下,但是运行后没有反应。编译没有问题的,求给为大神指点" ^& z# N% J9 d: v
tag_t displayed_part;
5 q" {' M9 O7 d% g1 i5 i5 Y* S( i' Y displayed_part = UF_PART_ask_display_part(); 3 @ w( F0 N2 X" _: V* q, {. k) p
int type1; , f' b) f1 i* x( B
tag_t solid;
/ z: ~' j! ^, T! x% ? type1 = UF_solid_type;
# Q& ^! |3 N: B- P+ X, p9 A solid = NULL_TAG; # g: ~4 P- N+ r% l& s0 T& @* ^
tag_t tag_solid[4];4 a3 J P7 c; q. t% P' ], U5 W6 W( n
char mess[133];
; k* i+ C: F$ x+ t3 D int i=4;
8 i" `, l L" ?1 R) V+ x& ?0 ]2 q do
! j9 |5 M* Q& X. @/ H$ Y. i4 L2 k {
* o* ]7 n1 }' ~$ r( o r4 j! B UF_OBJ_cycle_objs_in_part(displayed_part,type1,&solid );
& s! \. E" e# {$ g% Y Z int type2,subtype,body_type; + j+ n; O) o# i* r5 {: \5 V
UF_OBJ_ask_type_and_subtype(solid, &type2, &subtype);
; L5 e# ?" E2 P) v6 H0 L5 s if(subtype == UF_solid_body_subtype)
# d$ ?* D3 ] P {
0 h' V% b* K% \. T* Z- ^9 L UF_MODL_ask_body_type (solid, &body_type);
6 X# N3 G0 E; Y; e if (body_type==UF_MODL_SOLID_BODY)
, |) T9 `) ]& a$ o; Y1 g( ^ {
& W: {9 \) a' I) P7 _+ {4 S tag_solid[i]=solid;
. n. M M" U7 C; q# K$ K( Z sprintf(mess,"%d",tag_solid[i]);: ]9 I: o2 f4 H3 a$ m& R8 B
i++; 8 c' R8 q7 C! F; H6 F
}; N" k* I4 k* E
! p5 j$ a2 Z: h5 t- N2 b
}
1 @/ M. f4 g$ y9 K; a5 J } while (solid != NULL_TAG); //获取图中的部件 , V: v7 j9 R. C3 L
double origin[3]={0.0,0.0,0.0};- E/ i& F( {" g( P, l
double direction[3]={1.0,0.0,0.0};
$ ^9 j; A/ n! ?6 Z+ i+ \ double degrees_rotation=45;- I) z$ N6 \: Y, |7 j) t
double matrix[16];( A: b: B6 c. J! @- F
int status;
" M" s/ i# k% P7 c FTN(uf5945)(origin,direction,°rees_rotation,matrix,&status);% O$ s6 ~* k" _" R
int ip3=1;1 N' U) [+ P; @' X
int ip4=1;/ n D* m. [6 S- q1 ^
int ip5=-1;
y- B7 T, q1 L! u9 ~! J int ip6=1;
" C; ]8 v! \! X9 @ int ir9;
' o2 ^ a# g) P H. b4 b. v- S; E tag_t nr7,nr8;
" h# |* {2 w6 g5 c const tag_t np2[1]={solid};
I! S6 _' n$ J, `$ c6 t FTN(uf5947)(matrix,&solid,&ip3, & ip4, &ip5, & ip6, &nr7, &nr8, &ir9); |
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