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实体是在草图画好后拉伸的,不是程序生成的,现在要用程序把这个实体旋转一个角度,该怎么实现啊?我写的程序如下,但是运行后没有反应。编译没有问题的,求给为大神指点: u. U7 z6 S. a1 i+ j
tag_t displayed_part;
+ | n; g1 b0 [" z displayed_part = UF_PART_ask_display_part(); + \! d. E! K8 L2 B
int type1;
; |9 d, i7 M- T. B tag_t solid;
9 Q/ [. ?1 k. S0 j type1 = UF_solid_type; ) k& V+ d" Y" s$ o* I
solid = NULL_TAG;
1 V' K5 R% i+ X: l3 }& u tag_t tag_solid[4];
Z% o* x5 x0 E% i3 v2 Z char mess[133];
7 C8 @# ~# c6 L8 D O. W3 q int i=4;: c. x3 b( G- R# ?7 V# p& @0 x2 D
do
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UF_OBJ_cycle_objs_in_part(displayed_part,type1,&solid ); ) ^. A7 x# y3 K4 {6 ?' F' y7 ]! @: A
int type2,subtype,body_type; ' j9 A8 }1 C. N+ p
UF_OBJ_ask_type_and_subtype(solid, &type2, &subtype); / o! V! _4 E- Y: v+ n8 @
if(subtype == UF_solid_body_subtype) - v5 N' t& ?. \5 |. G0 z: P; w
{ ( M2 N* Y( f7 v, @! ^
UF_MODL_ask_body_type (solid, &body_type);
3 d( D6 F0 I$ W2 y: r if (body_type==UF_MODL_SOLID_BODY) 6 {: ~3 A% }* s5 E
{ 0 r& P! P3 y9 s* S% [3 k
tag_solid[i]=solid; $ Q3 f. C" n. H$ Z5 X
sprintf(mess,"%d",tag_solid[i]);& |" Z! g* j- k2 u7 H! V5 r
i++; 2 Q- l0 a+ a1 A3 x( B: f
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9 }( |- j0 _ E }
/ |9 T- K% I' m } while (solid != NULL_TAG); //获取图中的部件
% \$ I! ?: K: N9 l* s( D double origin[3]={0.0,0.0,0.0};8 `' ]5 G3 |' a, w$ s
double direction[3]={1.0,0.0,0.0};' W1 S) \# M" _, n
double degrees_rotation=45;$ H: r. c0 O7 t
double matrix[16];' e" H, `6 l" r' N2 U( L
int status;
- a1 w2 q" ]: O3 j FTN(uf5945)(origin,direction,°rees_rotation,matrix,&status);
( Z- N( T( V. s9 \ int ip3=1;
) k7 ~" D0 G q* r int ip4=1;! \; Y% J [. e4 u8 s+ U
int ip5=-1;
2 W' r4 H5 ^% G" F int ip6=1;! y- P# i0 Q; T2 R' m* O
int ir9;
) Z3 K; E. M/ H tag_t nr7,nr8; 9 D& ]* C; |* V) Z
const tag_t np2[1]={solid}; * T; m# E s& }2 A5 |2 X
FTN(uf5947)(matrix,&solid,&ip3, & ip4, &ip5, & ip6, &nr7, &nr8, &ir9); |
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