|
实体是在草图画好后拉伸的,不是程序生成的,现在要用程序把这个实体旋转一个角度,该怎么实现啊?我写的程序如下,但是运行后没有反应。编译没有问题的,求给为大神指点
9 K1 F |: \! N1 H: ltag_t displayed_part;
, r7 o! N& P& m' B. y displayed_part = UF_PART_ask_display_part(); 3 U4 L& K6 N* `2 A* J
int type1;
/ c6 y# Q% v, e4 k% W4 i tag_t solid;
( f8 K: A2 c' @; c X) K type1 = UF_solid_type; + G6 q1 M6 B/ V! l
solid = NULL_TAG;
, K! C: T$ ]+ z: c: t) B/ r& Z tag_t tag_solid[4];6 v3 R" {0 J. B& R& h9 m
char mess[133];
8 F# H! s) o% L: M- u int i=4;
# f8 g* {# @# Z7 ^( v& u do 7 Q6 K' g$ m3 V
{ 9 @2 [4 }* g- O7 g) w
UF_OBJ_cycle_objs_in_part(displayed_part,type1,&solid ); & Y; k8 C3 t2 c. B8 d5 z! r# W% y
int type2,subtype,body_type; ' o2 h) Z& x8 T
UF_OBJ_ask_type_and_subtype(solid, &type2, &subtype);
; U/ P3 W+ I: _$ L3 m if(subtype == UF_solid_body_subtype) # g+ j8 e; N6 H5 A. h# k
{
5 B" `, w$ H d. ^ UF_MODL_ask_body_type (solid, &body_type);
0 z8 w6 W- {6 n s \/ p7 } if (body_type==UF_MODL_SOLID_BODY) ( m+ [3 D0 z* Z) e( S* O
{
9 C& k3 G0 T# D- Z: n tag_solid[i]=solid;
+ G0 C: m/ m e% j4 Z* m sprintf(mess,"%d",tag_solid[i]);
/ s5 n, x' g( [# r" o i++; 7 k5 S9 B, I! N& O/ @
}% K4 p x% t# S5 I
. \# \3 N& C0 I
}
+ f$ U1 u! _: f; ] } while (solid != NULL_TAG); //获取图中的部件 4 h) v2 F+ U6 R
double origin[3]={0.0,0.0,0.0};
1 j8 X Z/ ^3 P# G9 V1 Y double direction[3]={1.0,0.0,0.0};
% ?8 \* I' w- i double degrees_rotation=45;2 Z5 j+ d) z7 p5 W. X! F
double matrix[16];4 Z, `+ K9 r' ^( U$ i" x7 P
int status;
/ f) K; S& o$ f! J3 G$ t. K FTN(uf5945)(origin,direction,°rees_rotation,matrix,&status);
1 v% h U% U; u/ B1 t; x* | int ip3=1;
' f+ d2 s5 }+ K g1 U. O int ip4=1;. `" B' \' E' E. }1 E# P. A
int ip5=-1;
) u9 t! ?/ y. Z7 A int ip6=1;
1 u- b( s* G: Y4 Y int ir9;. ~! }- {6 ?' m" f7 ~ c: B
tag_t nr7,nr8;
# _- j3 N$ N1 G- r8 P const tag_t np2[1]={solid}; ( j5 o% [+ R' j, Z8 I) K% x
FTN(uf5947)(matrix,&solid,&ip3, & ip4, &ip5, & ip6, &nr7, &nr8, &ir9); |
|