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实体是在草图画好后拉伸的,不是程序生成的,现在要用程序把这个实体旋转一个角度,该怎么实现啊?我写的程序如下,但是运行后没有反应。编译没有问题的,求给为大神指点6 f: {( v/ R8 S0 Q
tag_t displayed_part;
& m% Z, o1 D: Z- y% w displayed_part = UF_PART_ask_display_part();
8 Y7 N5 C( F& [& {( T4 f, k7 O int type1;
0 x4 P# B* r0 I( Z3 w! D2 A tag_t solid; 9 U7 ?) H& g" O( ^. f+ h
type1 = UF_solid_type; $ D# P; f) [& W) w A9 z9 |
solid = NULL_TAG;
( j2 |8 F/ D) e6 H0 G" p) M tag_t tag_solid[4];
' A$ m3 ~# a7 H char mess[133];* X C( F1 e0 ~) a7 M/ @7 B& b
int i=4; i5 @/ \+ i7 w3 C& a
do 9 w8 _0 }0 m9 }2 l
{
% `& `4 \; o% s* Z$ J UF_OBJ_cycle_objs_in_part(displayed_part,type1,&solid );
/ i1 M: v3 C- Y, @% [ int type2,subtype,body_type; 4 s5 E# m/ \1 D6 T. a
UF_OBJ_ask_type_and_subtype(solid, &type2, &subtype); 0 Q: Q5 n" q; D4 o: f
if(subtype == UF_solid_body_subtype)
6 W5 P0 }- {% B8 f$ ?' C4 Z# Y" p2 X {
9 k9 H* R2 e; R UF_MODL_ask_body_type (solid, &body_type); ) Z9 j5 ~ {+ s" y& E$ `
if (body_type==UF_MODL_SOLID_BODY)
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tag_solid[i]=solid; % y1 i y) g# f' l7 Q
sprintf(mess,"%d",tag_solid[i]);
( [- w$ J% d: b9 ` N* `5 ~5 s( b i++; ! ?( Q+ L6 }6 p$ `
}
, @. s% p( u8 \; ?' {) u+ a! d6 P9 ?
' {% E4 P% J' b* t0 |5 @9 I }
9 a) O# P6 G0 F3 _( A8 w% ` } while (solid != NULL_TAG); //获取图中的部件 3 P" X* W7 t8 n
double origin[3]={0.0,0.0,0.0};* X8 h- d9 {9 M5 r6 T8 B
double direction[3]={1.0,0.0,0.0};
9 \/ Z) H3 [" j; p/ g' S! {7 j2 e \ double degrees_rotation=45;* h; [' {8 @& P0 y4 K6 W9 |' t. `9 h% ~
double matrix[16];( m1 \! A, L3 r) u% @ d6 |: z
int status;- G N( ?: K& g" A5 U
FTN(uf5945)(origin,direction,°rees_rotation,matrix,&status);* P: A1 N4 j8 e+ \+ g3 L6 F8 X+ d
int ip3=1;& N7 v% l! w( z2 |
int ip4=1; d$ Q5 n2 s& O: E6 W2 \( r+ K; Q4 Q
int ip5=-1;6 z0 y' m- C: k- W% V2 W; R# E ~
int ip6=1;7 Q1 a$ G# Y8 [8 q1 B, a8 M& e
int ir9;
( r& l: e! Z& i3 E* K: H& S/ r tag_t nr7,nr8;
2 S; }% B# L2 V) F& H& o/ x const tag_t np2[1]={solid};
( e/ c$ h3 ?0 T+ n FTN(uf5947)(matrix,&solid,&ip3, & ip4, &ip5, & ip6, &nr7, &nr8, &ir9); |
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