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//////////////////////////////////////////////////////////////////////////////8 `9 G1 {3 G5 D) c
//
2 g6 V6 z+ r6 O' g* T. U! u// uf_first02.cpp
0 Q x7 P. K& X" d//( V4 x; o; g3 C4 a# t
// Description:# w1 l1 J# ^. ?$ P J
// Contains Unigraphics entry points for the application.3 G$ e. s: r+ K0 H$ I# C
//. T- [5 T, p1 b' E4 M% i1 E
//////////////////////////////////////////////////////////////////////////////
' C% q* V3 i" Y- ]% ]! h+ p2 j) U// Include files1 K, J8 N% }3 u, c1 h, t
#include <uf.h>% A$ ]+ h( C0 |( w2 ], R3 j
#include <uf_exit.h>* v( X) q8 T M" @
#include <uf_ui.h>; ^7 Q, m, v: f4 ^8 ]7 u
#if ! defined ( __hp9000s800 ) && ! defined ( __sgi ) && ! defined ( __sun )
5 ?! o$ I* z- ^. C& q2 c/ |! J1 ~# include <strstream>
9 F4 l( e) x7 g. S- N6 g# include <iostream>6 i: F" O$ b& f, [0 Y" E2 L" O) }
using std: strstream;9 l1 X, ~' v* y( t% h
using std::endl;
4 ]& p4 @1 R& S7 a; B! x# d- S using std::ends;
+ z$ ~9 Z3 ]; k( v using std::cerr;
* ^, u4 S @/ ?) Y7 J1 j# S#else1 n1 {% C) b7 s* o0 I
# include <strstream.h>
" x' B. g* }! V' `7 Z5 x# include <iostream.h>
) ?- r6 k R% x3 y) O#endif7 l u$ E1 {" Z
#include "uf_first02.h"1 c2 W6 P5 a1 k6 t
//----------------------------------------------------------------------------
, y: W+ y0 e7 o- J6 i// Activation Methods' ^: I& {4 ~4 ]' G" [8 U
//----------------------------------------------------------------------------% E% _8 `7 u6 T2 d ?% G
// Unigraphics Startup# J' Z t& k$ f. h' [& H
// This entry point activates the application at Unigraphics startup
. \5 O# D: h' D8 O, ~+ ~extern "C" DllExport void ufsta( char *param, int *returnCode, int rlen ); X' e. H2 h3 F5 H0 v) i
{8 O- R+ Z3 M0 P5 x x# c
/* Initialize the API environment */
1 ` V4 ?8 y6 t5 ~+ _1 g int errorCode = UF_initialize();. X" d! s0 W+ L1 C1 J& b
if ( 0 == errorCode )6 m! _7 \$ j. z' z6 A+ R
{' X5 r* n8 U, W5 v0 X
/* TODO: Add your application code here */
1 M5 k" ]# L, @1 Q5 D( n uc1601("hello ruan!",1);0 Y( l3 P' C# i" F
/* Terminate the API environment */
8 }% V2 Q3 u& z3 J, k errorCode = UF_terminate();
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/* Print out any error messages */
# v4 E/ s) \5 c ~$ l F PrintErrorMessage( errorCode );
6 X8 |3 g& ]! t6 h! c$ c}4 u, \) I/ R7 G& f: m" H, X2 u
//----------------------------------------------------------------------------3 K$ v1 z* t9 J! x& n+ ^2 v# [
// Utilities F0 L, Q" o) c5 n$ H6 ~3 w" ^
//----------------------------------------------------------------------------
2 _" f4 U4 C; M- }// Unload Handler- l3 E+ K j5 w9 C2 w+ H! n/ H# n
// This function specifies when to unload your application from Unigraphics.
! a& F" h a( Y3 J* f// If your application registers a callback (from a MenuScript item or a
3 z( T+ R6 ?( ~- H+ {% a; B& ^+ ]// User Defined Object for example), this function MUST return3 J; y6 {+ ^% x# ]) i
// "UF_UNLOAD_ug_TERMINATE".
; t3 U% h7 w) ~4 D- Y) \extern "C" int ufusr_ask_unload( void )" \, I$ ^) f9 f9 e }0 K" K; p: A
{% @& Q& q/ I( i* v
return( UF_UNLOAD_UG_TERMINATE );
8 G- }7 S. i+ {% j}1 T! |8 B* `9 \& }2 q2 ~* d
/* PrintErrorMessage8 G' Q K n D$ m) g" g. f
**. B1 T; ~! t% _+ f) ~9 ~
** Prints error messages to standard error and the Unigraphics status
# S% b( S. _0 C- @** line. */0 c& Z% k* F6 p& j* O. c
static void PrintErrorMessage( int errorCode )
6 w* O4 `1 ~( M! ?7 j- G" t* M5 H- t{/ ]7 A: K& j5 `/ d" d9 m$ `: a
if ( 0 != errorCode )
3 p2 r* s* s) C/ n- e5 p {
& X: w1 t% u- t3 r /* Retrieve the associated error message */) n# b" c! n4 w% J- q
char message[133];: Z! Z9 T, ~3 p" I& C+ Z7 I
UF_get_fail_message( errorCode, message );
+ g4 j$ M5 q% ]9 t; j) ^% X: \ /* Print out the message */
) ]" J( e* l+ n' H, j UF_UI_set_status( message );
1 b2 B& O6 K N5 S // Construct a buffer to hold the text.' X, z3 _! ]( U2 C
ostrstream error_message;7 y$ t) ?: \- P' j
// Initialize the buffer with the required text.8 o0 x( y9 r$ e
error_message << endl
) l4 W7 P" h) ]% n6 ^% X! C' D: Q << "Error:" << endl
& t% _4 l7 X/ f5 g D+ b << message
9 F j5 E4 A" G: O7 w! v5 L+ {+ T << endl << endl << ends;
- c x9 G* y6 z* D% k // Write the message to standard error
* n) V" q) d. g( ] cerr << error_message.str();
+ e3 M* R, @ j1 a5 l& r }
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: S$ D5 O# ~9 J4 _# x
编译时出错:--Configuration: uf_first02 - Win32 Debug--------------------
% h/ {' O6 ]6 f& Y% SCompiling...
9 A0 }; m9 U+ Z7 Euf_first02.cpp
& B% n7 o9 p+ T& [5 a8 c& Q$ d) G/ Ee:\open uf\uf_first02\uf_first02.cpp(11) : fatal error C1083: Cannot open include file: 'uf.h': No such file or directory1 `2 J8 { |+ n* v* r
Error executing cl.exe.! ~0 H3 j' J6 \9 q% c- [' W
uf_first02.obj - 1 error(s), 0 warning(s)1 _0 R5 J+ [: S3 Q r% G
我个人觉得很可能是安装c++时少了什么??因为装完时,还提示要装什么来着但是我的盘里没有那个东西!请教高手一般都装什么版本的? |
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