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本帖最后由 stephen zhang 于 2009-6-30 19:23 编辑 9 J* p# E6 q5 o
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ug的二次开发有两套系统,一套叫Open,一套叫NXOpen。Open主要是造型方面的功能,NXOpen比较全面。Open原来支持的是C/C++,.net的NXOpen.UF命名空间支持。NXOpen支持C++和.net等。
+ O8 T; T/ n; ~/ U* W* p7 ^% xOpen系统,支持C的原来叫UFun,或者API,用的人最多。后来出现了Open C++。但是Open C++支持编辑等属性行为,不能创建。所以,一般是通过API创建特征,比如实体,通过C++的类查询和修改。. W- w. y m0 K9 S7 a
NXOpen系统,是完全面向对象的,所以可以创建和修改特征。当然,NXOpen几乎支持UG所有的功能。 | Open | NXOpen | C | UFun(API);面向过程开发;主要支持造型功能 | | C++ | Open C++类库;面向对象开发;部分支持造型功能,没有创建特征的功能等,需要使用UFun | 通过NXOpen命名空间支持,需要包含相应头文件。
! b$ [0 H# J9 \3 E, s2 `2 E | .net | 通过NXOpen.UF命名空间包装了UFun来实现。
1 p+ i6 [3 S G. k* W | 通过NXOpen命名空间支持,需要引用相应的程序集。
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* i- s* x) P5 y' T所以,目前开来,如果使用C/C++方式,可以使用Open C和C++结合的方式,利用C来创建特征,使用C++来管理。如果使用.net可以直接使用NXOpen。对于不熟悉NXOpen的人可以按照Open C的知识上手NXOpen.UF。$ [2 F- C( p1 K; K
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下面将通过各个例子说明上述系统的使用,因为.net平台是通用的,我只举了C#的例子,VB等也是一样的的。而java我不懂,见谅了。
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一、Open C
' t% J4 c7 M U& n6 {+ r( Y+ e$ q1、遍历的例子) o) l1 |) }+ w0 J; }' ]
#include <uf_object_types.h>3 b9 i2 X l' x# ]. e$ v
#include <uf_part.h>
X& l- Z4 k, U: W' x2 m#include <uf_obj.h>
2 p7 X/ M g& w#include <uf_modl.h>6 }2 d4 |7 ^+ ^8 ]5 _, X- `
#include <string>' o8 I9 W1 F7 j1 ]) o. K& u+ \
#include <sstream>. _* s! A/ z5 N8 U3 l% b ?
using std::string;
5 y# a) R: U& Ausing std::stringstream;
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//下面是程序片段
/ `6 `' `* m. u, J UgSession session( true );
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{" e# K1 ?- W) v- D) n: X) z7 F }
/* TODO: Add your application code here */; l, W* Q" b: H: n. O9 l
uf_list_p_t lpObj;
8 n) f' a2 ?7 w UF_MODL_create_list(&lpObj);' T# q: u; L8 |$ A) K h
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tag_t prt = UF_PART_ask_display_part();
/ l4 ]- V9 T4 V! q F0 g5 h/ t tag_t Next_tag=NULL_TAG;
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{
7 K# b* k' Y4 j# _# J% a UF_OBJ_cycle_objs_in_part(prt,UF_solid_type,&Next_tag);( B+ ^% I% P9 |8 m. P2 [& e3 \0 z
if(Next_tag==NULL_TAG) break;
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int t,subtype;+ U0 C7 I1 `! k7 u! L" c: m/ t! S; F
UF_OBJ_ask_type_and_subtype(Next_tag,&t,&subtype);
9 B2 c I5 U9 r- P* ~8 z if(subtype==UF_solid_body_subtype)+ A3 D; g2 g3 M
UF_MODL_put_list_item(lpObj,Next_tag);7 X0 u2 g2 c! \1 h9 w
} while(1);
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4 j8 f1 Y0 D0 W logical is_open;# q; ^/ }: n6 O9 L9 F9 e8 u: d
UF_UI_is_listing_window_open(&is_open);
: k3 ?2 o) G: u! j Q# p if(!is_open) UF_UI_open_listing_window();3 n* D7 y/ U; D9 e% ~
0 T' T% D7 Q3 u* T+ ^- _4 G int sum;. s$ Z+ ?& t7 o, }
UF_MODL_ask_list_count(lpObj,&sum);
4 _2 D, s3 T4 E- x for (int i=0;i<sum;i++); V: c4 I; ?* I' }( f4 o
{
: y0 G. ~- b5 k) a7 d tag_t t;
. |6 @$ l+ {/ s$ T1 }- ~+ K UF_MODL_ask_list_item(lpObj,i,&t);* W9 i2 q4 \4 _$ w
9 ~/ P! i6 W: [8 y& N' T) F& r stringstream s;+ J, r: }4 E- j' y `$ ` U
s<<(int)t;
$ v- ]9 {' g& q$ x1 q7 ] string str;
4 z' [$ o$ Y @8 q str = s.str();
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1 o+ D, n5 i. C. T; V7 t7 m UF_UI_write_listing_window(str.c_str());
, q9 q. \1 k+ {' d/ M c1 j UF_UI_write_listing_window("\n");/ ~! K! c, B' D# m
}
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5 I2 K& l. A: ?! a* |5 o' m: X// UF_UI_exit_listing_window();$ E+ k* E6 j1 s* y. F& \' X
UF_MODL_delete_list(&lpObj);$ U: L: p) i8 e- D* C
}
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/* Handle errors */, Q& b0 X k( @+ } n+ V
catch ( const UgException &exception )
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processException( exception );$ a7 {9 ?$ y# P: V) Q
}
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$ z$ F+ o- s+ C1 {0 G1 E2,创建block的例子
) v! r" Q1 w" B" `#include <uf.h>
) b6 z" R6 D) ^' ^+ ^7 F' _#include <uf_ui.h>
" R/ i7 P1 t/ J& |: L0 g2 }#include <uf_exit.h> A. I" t& u& ?, B
#include <uf_modl.h>
" h9 I1 n& _" L3 x5 M% X! D//下面是程序片段* Y/ L, L- ^- q$ d
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/* Initialize the API environment */1 y: x7 ~1 B; J6 U2 [
if( UF_CALL(UF_initialize()) )
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/* Failed to initialize */
9 \' i- ~9 u+ o# ~9 H return;
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" D9 O% u8 y, h4 } V4 e5 m /* TODO: Add your application code here */. B) w* q: e5 i( c& {' F) |7 {
double corner[3] ={0,0,0};
4 G' M% `$ P4 H, s char* edge[3] = {"10","5","20"};
; |3 Y$ g, `6 L3 P tag_t tag;! Y6 C* j7 H, P0 z) F
UF_MODL_create_block(UF_NULLSIGN,NULL_TAG,corner,edge,&tag);
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9 W8 J, g( o h/ i /* Terminate the API environment */( D' g( E0 Z7 y) R- n/ F
UF_CALL(UF_terminate());
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二、Open C++
$ ~3 v. P: ?& I8 ]1 b3 J! q1、遍历的例子4 V& W% }) Q! i) T: |
#include <ug_typed.hxx>/ E! z6 v$ M9 U$ z( j# y' U
#include <ug_part.hxx>5 M, K2 { _! B
#include <ug_body.hxx>
3 q* u* x w* y: D/ L2 Q; P#include <ug_string.hxx>; z, ~; [( S6 O) k3 u
using std::string;
# p9 f h* c0 P* P& V! d( c3 s# M( K//下面是程序片段
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7 L' s/ ?% U. I. H4 g UgSession session( true );4 \1 u" E. Q6 O0 p8 E- p: z
try& ^2 h8 d& _$ Y) Q4 r, _
{
) m9 ~$ `+ V; b2 T; E% R /* TODO: Add your application code here */3 M, Q% L: i7 P* n' e
UgPart *pWorkPart = UgSession::getWorkPart();9 f2 D* P) r$ H1 _$ L) U: B7 B& F
UgTypedObject *pObj; o; X3 @$ @. V6 u) M
7 h3 Z0 P6 Z) a5 q: M$ K% Q ostrstream buffer;, W; q1 `: d0 |& [, w* ^0 L3 m
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for ( pObj = pWorkPart->iterateFirst ( );9 N6 D* F5 s" z) H
pObj;7 U' ~7 k# k2 r
pObj = pWorkPart->iterateNext ( pObj ) )5 O9 i% G, S* P1 k- P! ^
{
/ d4 `3 q7 [0 ? ? std::string name = pObj->getName ( );5 h- c- J- l/ h
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UgBody *pBody = dynamic_cast<UgBody*>(pObj);$ C' d" Y6 j3 B7 h/ N2 S6 g7 h2 S9 \
if (pBody); U9 S- S0 j" }3 a( k8 O y, q
{: w: J1 `1 V( r" ^" ]! R
buffer<<(int)pBody->getTag()<<"\n";
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}" L1 g$ W' l, _' l
: W1 v7 A( q7 Q- p. K UgInfoWindow: pen();
! z, p9 _3 R: l0 q/ n7 ` f1 @ o1 x2 Z UgInfoWindow::write(string(buffer.str()));
: Z9 R! X( [1 p( x, R delete buffer.str();
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, I/ `: _; \, {) h( X' c /* Handle errors */. l6 W2 |2 B* m# S ~7 w0 k) h
catch ( const UgException &exception )7 L. `) P& e6 B! i" \) D1 g" `8 A& j# }
{
" Z) B# b* A* f7 D$ w processException( exception );+ H+ c6 ~' v' \0 }
}! C; V% ]) c& l, X
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2、通过模板搜索的例子) j& s/ Q9 j0 V! k( f
#include <ug_body.hxx>! J9 N: R. t7 B$ X0 A9 p
#include <ug_iterator.hxx>
. M$ J c- `# U! _; ]& u- O" z#include <ug_string.hxx>
* s3 W/ \2 v# y//下面是程序片段
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UgSession session( true );
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/* TODO: Add your application code here */) G" S! ?3 j5 L% {
ostrstream buffer;0 G' Y, e) B, ? W9 |: i U# T+ V
// Construct an iterator for NX face objects; n2 R9 n( p6 c! V0 c" [
UgIterator < UgBody > pObj;//workpart 可以通过其他方式指定
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//UgIterator < UgFace *> curFace;
3 E9 K e4 q- n, A* u7 S, q2 H8 @5 r //// Loop through all faces
$ y: d, m& i E+ @ x //while ( !curFace.isFinished ( ) )
9 |3 } X' p& Q- W% X //{" \5 I' Y' ~: B: G6 S% i
// // Get the name of the current face, t# r" C Y" ?2 {
// std::string faceName = (*(*curFace))->getName ( );
8 I( \. N1 J y* E* ] // curFace.findNext ( );' s$ J) l x1 }1 R! z
//}6 b/ W5 A" i! W- S2 m5 p
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// Loop through all faces
: U) K2 @% {. n. B3 w while ( !pObj.isFinished ( ) )
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// Get the name of the current face
q# q' h7 ]. {8 n' m1 g std::string faceName = (*pObj)->getName ( );
+ _* o; X( @, y" Q+ A/ y) u buffer<<(int)(*pObj)->getTag()<<endl;6 d) W: i$ C" d; n9 N' @$ V! }
pObj.findNext ( );( e) [) U" o% ?) d7 U3 b
}
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: R: |' M Q3 [' p! g" P UgInfoWindow: pen();
! L% _# t( w2 ~8 W Z UgInfoWindow::write( std::string( buffer.str() ));
6 K( N5 l1 Q! s+ l) h7 p delete buffer.str();
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, a2 G* y) y' `* l' |3 C }
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" H& i& J( K* g I! M, d /* Handle errors */' C6 }# Q g2 @% ^# |
catch ( const UgException &exception )% e. v. S! a" P8 p; T% e" K. i
{
6 l% }0 Z0 h6 D1 Q: T processException( exception );
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三、NXOpen C++
0 a' q! H$ Z) e3 T0 c3 [1、创建block的例子
5 x6 l3 c' ]) V& K5 ^#include <NXOpen/Session.hxx>+ y% P9 K1 r3 C( B% @: P- @+ |
#include <NXOpen/Part.hxx>1 m m# r1 S2 `+ R# Y9 v& X2 i
#include <NXOpen/Features_BlockFeatureBuilder.hxx>; E, Z5 }. a& X, r
#include <NXOpen/Features_Block.hxx>; ~, e- u8 G3 F" ]' H
#include <NXOpen/PartCollection.hxx>: \4 |/ i# A) C3 N% w3 w& Q
#include <NXOpen/Features_FeatureCollection.hxx>
8 Z3 z( y: X' J& Q6 A3 {#include <NXOpen/UI.hxx>
?" f# v1 n5 [9 F#include <NXOpen/NXMessageBox.hxx> i* | l( a6 Y2 }+ h3 o; j
using namespace NXOpen;; P0 {1 G5 ^0 o8 u R" U
//下面是程序片段6 l5 l9 S/ N1 ]! B4 X
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NXOpen::Session *theSession = NXOpen::Session::GetSession();
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$ G: z* j0 }! f4 t! U. T try
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/* TODO: Add your application code here */
, Q2 \% r- S; F- V Part* thePart = theSession-> arts()->Work();) I% ?/ \/ @& M* I* M4 \
NXOpen::Features::Feature* block = NULL;1 x# d3 C( V4 z7 h0 `5 K& o- D
NXOpen::Features::BlockFeatureBuilder* theBuilder = thePart->Features()->CreateBlockFeatureBuilder(block);
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NXOpen: oint3d basePoint(100, 100, 100);
9 L- b( ^: g: o. j! P: h theBuilder->SetOriginAndLengths(basePoint, "100", "200", "300");
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// NXOpen.Body theBody = null;
) U" S! ]7 v5 ] // theBuilder.SetBooleanOperationAndTarget(NXOpen.Features.Feature.BooleanType.Create, theBody);/ ]* z" J% w7 f% e, M# W
1 E& H8 C/ k4 i4 i4 Q0 ~9 d theBuilder->Commit();+ v; `0 Y; |: Z% R& I/ {' W$ M
//theBuilder->CommitFeature();
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: \, w* S7 k4 R4 e NXOpen::UI::GetUI()->NXMessageBox()->Show("", NXMessageBox: ialogType: ialogTypeInformation, "OK!");/ g D2 y- }4 C7 v7 b* D; v7 s
// UI->GetUI()->NXMessageBox.Show("", NXMessageBox.DialogType.Information, "OK!");& G( N4 ?: F3 e* I+ {" Q
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/* Handle errors */; Y) D$ J( s/ B4 j
catch ( const UgException &exception )
2 i- e+ N+ {' P- Z2 X {
+ K8 r9 V0 ~0 O$ Z: P9 z) L processException( exception );" D% e ], W$ x7 ]
}) x; z. P: k1 x! ^
# i7 h7 r2 P. i% Y2、遍历特征的例子! B8 F. {3 c( J$ P7 o4 p3 L
#include <NXOpen/Session.hxx>
! o) ]9 o1 O1 U#include <NXOpen/Part.hxx>+ {% g7 m% w9 `$ K8 F
#include <NXOpen/Features_BlockFeatureBuilder.hxx>
" n' w3 E& s& f6 K, f#include <NXOpen/Features_Block.hxx>
' N0 l% x. E* R#include <NXOpen/PartCollection.hxx>
1 k* j0 C" Y' K! R#include <NXOpen/Features_FeatureCollection.hxx>
- C1 c" U: o' Z: @# c( F4 u#include <NXOpen/UI.hxx>
+ z: O. ?0 R9 v& M" O- \8 |#include <NXOpen/NXMessageBox.hxx>9 R7 n- t3 C) M+ K
#include <NXOpen/ListingWindow.hxx>2 K2 K f0 q, T- N. D
using namespace NXOpen;
. f. e4 Q) Y: r8 S. G+ |//下面是程序片段
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NXOpen::Session *theSession = NXOpen::Session::GetSession();# Y: g( R L B
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/* TODO: Add your application code here */; M9 q$ B6 E$ A1 a+ D0 F
Part* thePart = theSession-> arts()->Work();
) x+ E4 k. V& H( J theSession->ListingWindow()->Open();
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NXOpen::Features::FeatureCollection::iterator i; 6 m, c3 ?' B9 J: i$ y
for (i=thePart->Features()->begin();i!=thePart->Features()->end();i++)
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theSession->ListingWindow()->WriteLine((*i)->Name()+"--"+(*i)->GetJournalIdentifier());! W% J. U+ |1 X6 |+ U2 {9 k
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) n5 G9 T3 y. g7 @( ^4 E NXOpen::UI::GetUI()->NXMessageBox()->Show("", NXMessageBox: ialogType: ialogTypeInformation, "OK!");
1 r$ z+ {- L3 Y5 x7 R // UI->GetUI()->NXMessageBox.Show("", NXMessageBox.DialogType.Information, "OK!");
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}
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/* Handle errors */# X6 L: t+ u8 l$ i
catch ( const UgException &exception )/ @+ C8 `4 {9 I& b ]) ^, x) Z
{1 d* n! ]& q6 z$ w1 m5 n
processException( exception );
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四、NXOpen C#! g/ g- V7 O) r' L* {, c: U
1、创建blcok的例子
2 R: z! A2 z. ~& ?using NXOpen;: d# `9 l& J: P' w& _ s
using NXOpen.Utilities;
W. Y- ?% i, Qusing NXOpen.UF;) g l: E: J$ G: o( K/ m R& e
using NXOpenUI;2 O9 K% b# x b8 N& f) X" H
//下面是程序片段
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Session theSession = Session.GetSession();
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, Q2 l A3 T. O$ R& l/ m try
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Part thePart = theSession.Parts.Work;, Z8 Q! K: z. x$ t |8 _8 z" h
NXOpen.Features.Feature block = null;
! W; g/ C- u* _0 s, \ NXOpen.Features.BlockFeatureBuilder theBuilder = thePart.Features.CreateBlockFeatureBuilder(block);
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; K* M# e7 g9 Y2 C NXOpen.Point3d basePoint = new Point3d(100f, 100f, 100f);! u6 l+ ?6 T- c" C0 z
theBuilder.SetOriginAndLengths(basePoint, "100", "200", "300");& m& J1 Z5 Z h8 l+ k) M- m0 t
( _1 m5 y M* p' {0 g+ R; | theBuilder.Commit();
7 k( q$ H J1 L //theBuilder.CommitFeature();% W2 u, @8 k( L4 E3 M* E
: s& V8 U6 a n' v8 I$ n UI.GetUI().NXMessageBox.Show("", NXMessageBox.DialogType.Information, "OK!");
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catch(NXException ex)
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UI.GetUI().NXMessageBox.Show("error!", NXMessageBox.DialogType.Error, ex.Message);; V2 T$ c4 c9 G( N- s! _# H
}
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2、遍历特征的例子5 K2 }6 E9 i/ R& m
using NXOpen;1 ]2 ^: z1 K, o
using NXOpen.Utilities;
3 f! s& J" g9 ?using NXOpen.UF;5 ~# [% B8 Y( a! ^3 L3 a d
using NXOpenUI;
; s% }. h `4 E$ j//下面是程序片段
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Session theSession = Session.GetSession(); @% n8 R9 r1 o
theSession.ListingWindow.Open();
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try4 V( B1 U( x" z+ ]& y3 H* I
{ N7 T' Z! A | }
Part thePart = theSession.Parts.Work;
+ m$ D4 N& p( A: ] s
1 B+ q+ d. s: j: g/ H0 M( u foreach (NXOpen.Features.Feature c in thePart.Features)) t: H- b# X) W! U5 F
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//NXOpen.Features.Block t = c as NXOpen.Features.Block;
! C/ q" q( u+ f$ K //if(t!=null)2 x8 O" ?, Z n5 s: l' d+ A* p
//{
, U5 y" E4 A6 f // theSession.ListingWindow.WriteLine(t.ToString());
2 [7 d6 \6 d$ F6 A //}
0 L, q( u; }0 j& K$ V theSession.ListingWindow.WriteLine(c.Name+"--"+c.ToString()); H" ~+ S6 l+ [1 g
}
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UI.GetUI().NXMessageBox.Show("", NXMessageBox.DialogType.Information, "OK!");8 P& B3 z6 b$ Q" U
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catch (NXException ex)
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UI.GetUI().NXMessageBox.Show("error!", NXMessageBox.DialogType.Error, ex.Message);
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五、NXOpen.UF
, Y1 M. |! B- @4 I3 r1、仿照Open C中的例1子实现
1 c; H# }! r/ W$ D' ~1 \1 k. Yusing NXOpen;% E8 P9 I/ k% x6 ~
using NXOpen.Utilities;# {- E( ~; A# w l- Q# b
using NXOpen.UF;& c" K: Z. {" k/ E
using NXOpenUI;
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NXOpen.UF.UFSession theUFSession = NXOpen.UF.UFSession.GetUFSession();+ } P1 R0 [+ ]3 O
try
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double[] corner ={ 0, 0, 0 };
% H$ f1 q8 V9 A6 ~" B" j& s# l string[] edge = { "10", "5", "20" };
/ G) q; m& Q8 ~/ z* h6 _+ ~* n4 N% W Tag tag;9 a, N/ `5 j5 N% D4 J6 T
5 v) ~0 x2 c: Z, e! H theUFSession.Modl.CreateBlock1(FeatureSigns.Nullsign, corner, edge, out tag);9 D) |- e/ ~4 d
}
0 x* N1 P6 h) m8 `$ n5 c catch (NXException ex)
+ m+ C/ P6 r) d/ K/ _/ M7 e {" g: Y* r/ U% n: u0 i/ k3 ~
UI.GetUI().NXMessageBox.Show("error!", NXMessageBox.DialogType.Error, ex.Message);" y. M' m9 f1 H3 d6 A
}, t) w$ }& Z& \# P S8 E5 A
2、仿照Open C中的例子2实现
: c* f4 t, C+ u C) R& P* x
/ r% i& [; m/ G! X- g$ Z/ d6 o" busing NXOpen;
( k: y! m1 X) \" ~' Z/ [) Eusing NXOpen.Utilities;5 _+ g3 G- I x/ U0 S1 e
using NXOpen.UF;
( S k0 h# X4 [' W4 Qusing NXOpenUI;
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NXOpen.UF.UFSession theUFSession = NXOpen.UF.UFSession.GetUFSession();7 k n4 z6 s- B
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{" t" b2 g3 {7 P0 D
Tag[] list=null;
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$ _' S5 l8 I- A% z3 \* t Tag thePart = theUFSession.Part.AskDisplayPart();
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5 B9 `1 t6 D! ?3 I5 R) P1 j theUFSession.Modl.CreateList(out list);' V$ \. a* a( q7 G& L& @- b
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Tag Next_tag=Tag.Null;
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{" B8 m$ b: c1 @9 d0 X
theUFSession.Obj.CycleObjsInPart(thePart,70/* UF_solid_type*/,ref Next_tag);2 [( i5 D1 v# M. A2 u8 x8 `- b+ i
) Z8 y: ?/ K6 L6 \* K$ _* x if (Next_tag == Tag.Null) break;
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+ p/ Y0 Y' V: O) G! |. z7 R8 j: V int t, subType;% v" D0 I& M, T1 x7 D/ x/ E
theUFSession.Obj.AskTypeAndSubtype(Next_tag,out t, out subType);3 B' L/ C7 ^( Y( d; w; Y" q
if (subType == 0/*UF_solid_body_subtype*/)
# p( I9 c! i4 Q, `5 }3 x theUFSession.Modl.PutListItem(list, Next_tag);1 F0 G, G5 u. N( O5 \
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} while (true);& W5 y; J3 e8 i0 ]
) a* j, j6 f6 P0 Y ?" n- M M2 F. f bool isOpen;+ V4 x% U2 N4 i U% X3 N/ q
theUFSession.Ui.IsListingWindowOpen(out isOpen);7 M9 i$ ^# v5 o, z3 s
if (!isOpen) theUFSession.Ui.OpenListingWindow();
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L& K5 ?* j1 U+ c+ a1 r" ~ int sum;
- T& C; v9 Q; m+ l2 | theUFSession.Modl.AskListCount(list,out sum);8 z' I% v( C o& u& g
for (int i = 0; i < sum;i++ )# c! W7 |1 H8 Q: V2 w( y% j
{
3 T5 _4 m% t5 X& e6 u Tag t;
7 g! s- x9 o/ ]5 E. |! w theUFSession.Modl.AskListItem(list, i, out t);, @/ V' f3 U4 ]( ~4 x; h
theUFSession.Ui.WriteListingWindow(t.ToString());
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1 c" i8 a: k) Z. T' n% d7 I _" Y /*Treat all the arguments with the"Output to be freed " annotation as an output parameter. 0 E1 W& q4 {2 b9 G5 F
* The system takes care of freeing memory.*/
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9 ] C t" b# L; m }
1 N$ y$ D: n8 V/ z# x! ` catch (NXException ex): A' t- H3 R% @" Q/ S: H" i
{
1 f" Q& B. z. G UI.GetUI().NXMessageBox.Show("error!", NXMessageBox.DialogType.Error, ex.Message); E# ^1 W8 n4 `2 e2 R+ v Y+ ^% K
} |
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