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本帖最后由 stephen zhang 于 2009-6-30 19:23 编辑 / _9 x% b0 o3 r( F1 B$ }9 n
- ^5 n1 Z5 F$ N; S0 H [5 Xug的二次开发有两套系统,一套叫Open,一套叫NXOpen。Open主要是造型方面的功能,NXOpen比较全面。Open原来支持的是C/C++,.net的NXOpen.UF命名空间支持。NXOpen支持C++和.net等。
& l/ h- P0 Z% ZOpen系统,支持C的原来叫UFun,或者API,用的人最多。后来出现了Open C++。但是Open C++支持编辑等属性行为,不能创建。所以,一般是通过API创建特征,比如实体,通过C++的类查询和修改。
2 E7 s* Y, `9 @$ JNXOpen系统,是完全面向对象的,所以可以创建和修改特征。当然,NXOpen几乎支持UG所有的功能。 | Open | NXOpen | C | UFun(API);面向过程开发;主要支持造型功能 | | C++ | Open C++类库;面向对象开发;部分支持造型功能,没有创建特征的功能等,需要使用UFun | 通过NXOpen命名空间支持,需要包含相应头文件。
. _; M( j3 v9 l) n4 m | .net | 通过NXOpen.UF命名空间包装了UFun来实现。# J1 q7 i9 }! [& I/ Q, M
| 通过NXOpen命名空间支持,需要引用相应的程序集。# }8 A4 \6 x0 M$ l6 i
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1 k6 q; ^# q- m' x2 c% S& j所以,目前开来,如果使用C/C++方式,可以使用Open C和C++结合的方式,利用C来创建特征,使用C++来管理。如果使用.net可以直接使用NXOpen。对于不熟悉NXOpen的人可以按照Open C的知识上手NXOpen.UF。
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下面将通过各个例子说明上述系统的使用,因为.net平台是通用的,我只举了C#的例子,VB等也是一样的的。而java我不懂,见谅了。
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' Z# @1 {* x O: ?+ M一、Open C
. O( ?+ y2 [" r. x8 k* B1、遍历的例子
6 k0 e/ W% q2 X1 L1 e. H5 n d, H) X#include <uf_object_types.h>
3 ~; ?( n# x) I, J& V9 t5 {9 r6 Q$ B#include <uf_part.h>& w* a3 @% y9 r! F/ d
#include <uf_obj.h>
( n( k8 k3 q7 E2 f3 g) n3 W4 H#include <uf_modl.h>! |$ x; m* p. R4 k( N
#include <string>* Z& q' o8 \. h- x- ?( u8 ?
#include <sstream>9 M/ V! R2 t: H
using std::string;
7 w8 I1 e+ E# v3 Xusing std::stringstream;7 }% C1 m8 e5 l! O3 f x
2 J* M* F& p6 f$ f6 Z5 d2 a9 e8 s//下面是程序片段# J7 j7 T. x1 n2 e2 {
UgSession session( true );0 x+ N# ~! [# i! G8 \; H, n! H
try& f8 b: A4 l5 t
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/* TODO: Add your application code here */) k1 d9 D7 i/ q. |0 A
uf_list_p_t lpObj;0 l. p3 k$ d: S1 U+ U; b7 F
UF_MODL_create_list(&lpObj);
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9 s3 B( V" ]9 K% Y1 F+ Z, y tag_t prt = UF_PART_ask_display_part();& I. Y/ B' h5 d: D9 ?4 q6 P
tag_t Next_tag=NULL_TAG;( X& q7 t" e2 \, D% U1 @* R0 h, m
do
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, O$ V% a2 F0 a' m& t! `( O. M UF_OBJ_cycle_objs_in_part(prt,UF_solid_type,&Next_tag);
6 G0 n+ Y+ ~6 q$ v2 P D if(Next_tag==NULL_TAG) break;' i( W: I& m: Q; q
+ f* k3 x% K0 e/ }6 Q% D! l int t,subtype;
+ S0 ]. z8 l$ g1 B- P: s7 t* @" | UF_OBJ_ask_type_and_subtype(Next_tag,&t,&subtype);
1 y. H: Z! c& P3 Y if(subtype==UF_solid_body_subtype)$ p. X- p$ d) E& S3 r" N
UF_MODL_put_list_item(lpObj,Next_tag);
3 H7 C+ C1 @3 y/ v; g } while(1);
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- K8 _5 f3 O0 {1 Z( y6 F4 x logical is_open;/ k- r" |1 f1 U7 ~ {
UF_UI_is_listing_window_open(&is_open);
) K) d6 S* d% V7 x. d% Z1 ?: _ if(!is_open) UF_UI_open_listing_window();( H: {; m1 j C2 v
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int sum;
6 r& k3 | e' S+ r2 A. h UF_MODL_ask_list_count(lpObj,&sum);
# |9 Q3 z9 O# _; a, a for (int i=0;i<sum;i++)
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tag_t t;
* w* r6 D& L( s" q% B+ z* |+ a UF_MODL_ask_list_item(lpObj,i,&t);
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stringstream s;
$ q! h% q8 r4 f3 N [& b s<<(int)t;1 v, F2 K( {8 p8 i; `6 U1 P
string str;. x. V/ ?/ l- u% \" _
str = s.str();
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$ I! Z8 x' Q4 i- L- h4 Z* v7 \% q3 ?7 l UF_UI_write_listing_window(str.c_str());
2 v$ v/ S8 C& E+ p UF_UI_write_listing_window("\n");
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3 P' a& W3 N" X# J* _// UF_UI_exit_listing_window();
2 O+ U6 N7 f" z7 D UF_MODL_delete_list(&lpObj);
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! q* ]; v! N3 B! N5 W' ]! S /* Handle errors */
7 Q3 ]6 s$ K' ~3 B catch ( const UgException &exception )' r6 R9 R& ` G
{$ O; S, m' Z5 Q+ {
processException( exception );: x$ S& }# Y% O
}
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v" P+ z0 Q- B. ^$ C2,创建block的例子/ o F" U9 l' F3 c( r
#include <uf.h>5 ^- s- p; r3 W' _
#include <uf_ui.h>9 S; J& P: Y$ `2 o& F1 b! R0 Z
#include <uf_exit.h>- O/ h# a) s: ]9 x6 R6 [) i7 z) S7 E
#include <uf_modl.h>$ J- Z x; p8 \0 l
//下面是程序片段) x+ |) c# W4 J% t- k" Y
8 N% ~) p) e6 ~ X" L# E /* Initialize the API environment */
3 X; t1 u% Q* _, x5 _' |( j if( UF_CALL(UF_initialize()) )
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/* Failed to initialize */! G) e3 U8 H2 L# E ^- d, \ N
return;
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% b e: I$ G0 S /* TODO: Add your application code here */
, _9 `9 L! p) C( M+ H5 L double corner[3] ={0,0,0};
9 e" t/ n0 R- I. ^ char* edge[3] = {"10","5","20"};1 t. B, J" i. d/ d/ x
tag_t tag;
( a ~& x# @/ A- D UF_MODL_create_block(UF_NULLSIGN,NULL_TAG,corner,edge,&tag);+ i7 M I4 Y$ H
3 k/ d2 L/ o* v) ^ /* Terminate the API environment */. g( [) Z7 w) J! }/ g1 b( X
UF_CALL(UF_terminate());
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二、Open C++
2 O* e! u% v5 D" R: M, C! g1、遍历的例子
7 g, @- B6 g& ^#include <ug_typed.hxx>
% R! U4 h- |7 n8 q#include <ug_part.hxx>
/ q [0 _/ y/ [9 l5 C* d1 n#include <ug_body.hxx>% a9 F5 ]( Y2 Q, m. `* C
#include <ug_string.hxx>5 {8 ^9 A" E8 ?# e. M! y
using std::string;- N2 i0 k; j/ @0 X
//下面是程序片段
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2 u0 F4 ^3 i/ g9 S u1 m# k. X UgSession session( true );
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/* TODO: Add your application code here */( d# |3 K7 O- P) R
UgPart *pWorkPart = UgSession::getWorkPart();) r- c6 G5 N, k8 Y* A2 F. d
UgTypedObject *pObj;/ @) P- W' q; q+ C
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ostrstream buffer;
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% H; [$ b3 K5 Y8 S% q for ( pObj = pWorkPart->iterateFirst ( );
* O* G S( i5 [; d% K/ p pObj;
% s$ w2 j U- `, |( H6 e7 p pObj = pWorkPart->iterateNext ( pObj ) )' S/ Y. B) {2 z- C
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std::string name = pObj->getName ( );6 x1 ^7 G ?4 l
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UgBody *pBody = dynamic_cast<UgBody*>(pObj);
6 B2 }5 ]6 f# t+ `# N) ^; t! j" N if (pBody)) d g: Z: y* l$ O) Z
{
$ q# B" ~; M! a/ B' k1 }9 S m8 Y! k buffer<<(int)pBody->getTag()<<"\n"; % Q* Z8 ~3 ]2 z5 J
}- |$ D! h& B4 Q" y: Z$ a% ]4 Q6 L6 r
}
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o; ~, d2 K! |" a3 g1 |# C- b' f- y UgInfoWindow:pen(); j, Z! ]: a, X6 H; K6 Y5 ?
UgInfoWindow::write(string(buffer.str()));9 _+ r$ f# D1 U( R# r- j. h* h3 z
delete buffer.str();
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/* Handle errors */
3 I0 d0 q2 b/ k catch ( const UgException &exception )8 H* c0 Z# L7 i% j+ M
{
z$ k _" ?1 S1 y' _5 d processException( exception );
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2、通过模板搜索的例子( w3 `& r7 X- X
#include <ug_body.hxx>
4 B. r7 c8 b2 z/ `# P* b#include <ug_iterator.hxx>
8 i# {2 _, b. E#include <ug_string.hxx>
5 f) ]5 {) X9 K//下面是程序片段
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UgSession session( true );& Z4 j/ N( A& G5 D
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/* TODO: Add your application code here */
/ \7 @# X# N- y2 V3 P$ }. t ostrstream buffer;
0 G, q+ Z7 _' p2 D // Construct an iterator for NX face objects
4 T8 Y% S9 \& o1 m' | UgIterator < UgBody > pObj;//workpart 可以通过其他方式指定$ X0 |' z! E- e" V; d4 h
' y+ s* i+ i6 ^3 A, t) d' B# J //UgIterator < UgFace *> curFace;
; ?' r- ~3 _) E+ o9 E* L //// Loop through all faces; S$ G' y# n% M& `7 l, b$ z; n% F. J
//while ( !curFace.isFinished ( ) )
% a; ~; y. `8 C3 {$ @ //{
7 l2 q9 |" m0 Y, N: F // // Get the name of the current face
. C6 D2 [/ a4 g5 Y# e6 v' b7 z // std::string faceName = (*(*curFace))->getName ( );
, w# d/ z; z2 C& q3 C // curFace.findNext ( );
2 J* D. P0 ^ w //}
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4 B, d* U6 g9 T* y // Loop through all faces8 X* a$ v6 o! E
while ( !pObj.isFinished ( ) )
1 ~5 N' g0 Q m) x {
3 H7 g8 b; b- {1 [ // Get the name of the current face/ v: `: {) Y8 s- `
std::string faceName = (*pObj)->getName ( );
, |' E3 u% v5 b% u6 n8 H6 R1 Y buffer<<(int)(*pObj)->getTag()<<endl;2 U6 F, [7 ]( H
pObj.findNext ( );; b6 r& t4 }6 N3 n0 q6 e; Z
}( s+ e& Z) d! M- g8 T
5 J6 g7 \9 y! w8 J7 l3 ? UgInfoWindow:pen();3 J% r$ [, G* y7 L* k' j
UgInfoWindow::write( std::string( buffer.str() ));
5 Y4 N5 v/ [# _ |% C( a3 o! D$ n delete buffer.str();
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/* Handle errors */) m) O9 Q- s w. Q, |
catch ( const UgException &exception )
2 q; H/ R: Q6 c& t {
: o6 \) B% F, s P7 l! I4 K processException( exception );
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2 i$ o' Y0 @5 W三、NXOpen C+++ P. E5 x2 c- S: S! x' a# J2 t
1、创建block的例子! G/ O/ t$ Q, X) r# H
#include <NXOpen/Session.hxx>
c1 h/ S. F, V9 W# i ]4 m0 r#include <NXOpen/Part.hxx>3 o, s9 }* a$ f
#include <NXOpen/Features_BlockFeatureBuilder.hxx>$ T9 `& o- F. i5 Q. S o
#include <NXOpen/Features_Block.hxx>% b1 b0 \- C: D- c! q- R8 g
#include <NXOpen/PartCollection.hxx>
. P1 w3 m' ^- F#include <NXOpen/Features_FeatureCollection.hxx>
- v; G6 p8 M+ r/ G( D#include <NXOpen/UI.hxx>
# H+ o; Z# e3 o5 D" H# E#include <NXOpen/NXMessageBox.hxx>
9 v K& L8 s! v( s% E/ U0 J8 Xusing namespace NXOpen;
5 B' y' Z' n" L: e; |( I0 B//下面是程序片段3 \& y4 O9 z! {; d. E" }# q5 A: u
' d( P( q3 R" S+ X& N NXOpen::Session *theSession = NXOpen::Session::GetSession();
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try
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/* TODO: Add your application code here */' M1 h4 _! a. [
Part* thePart = theSession->arts()->Work();' H9 X; s! c9 {( ]7 v+ s
NXOpen::Features::Feature* block = NULL;
: O9 a+ T; ~/ m3 x" \8 Q4 X! @8 H NXOpen::Features::BlockFeatureBuilder* theBuilder = thePart->Features()->CreateBlockFeatureBuilder(block);
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NXOpen:oint3d basePoint(100, 100, 100);
7 i$ B) }: I* L, d1 e- V theBuilder->SetOriginAndLengths(basePoint, "100", "200", "300");
7 l. Q, J$ b; k7 K' B9 f3 ~
5 O* n1 D& L. M' r- _! ?+ S t // NXOpen.Body theBody = null;
& r* v' c+ { W3 g+ a7 A3 `4 N0 M // theBuilder.SetBooleanOperationAndTarget(NXOpen.Features.Feature.BooleanType.Create, theBody);4 p8 H: m. c# z# T3 |5 f1 w- P6 a
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theBuilder->Commit();, p! N5 d2 g; z5 b. D6 E
//theBuilder->CommitFeature();8 M4 _3 e/ o. u4 V4 r
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NXOpen::UI::GetUI()->NXMessageBox()->Show("", NXMessageBox:ialogType:ialogTypeInformation, "OK!");
. u; k8 q' |5 a: j0 W // UI->GetUI()->NXMessageBox.Show("", NXMessageBox.DialogType.Information, "OK!");
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/* Handle errors */
. A% J6 U" N/ C3 y0 k: f catch ( const UgException &exception )
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processException( exception );4 X& I z6 j0 Q* r1 O0 O
}
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2、遍历特征的例子
! \( s. I7 Q8 A$ p% O/ ]0 j#include <NXOpen/Session.hxx>
; c8 `. Q$ R/ V& H; H6 M% K#include <NXOpen/Part.hxx>
' a2 l' u6 Q- t& T#include <NXOpen/Features_BlockFeatureBuilder.hxx>
3 b4 ^$ y3 H- o) m3 U#include <NXOpen/Features_Block.hxx>
/ h8 z8 h8 g' g/ v; }9 O& D; ]#include <NXOpen/PartCollection.hxx>' T# V$ M! V7 N6 z# H% G G
#include <NXOpen/Features_FeatureCollection.hxx>
, ?% K M1 ?% ?* k4 f3 Q#include <NXOpen/UI.hxx>) n) ]7 l1 s' ` G
#include <NXOpen/NXMessageBox.hxx>. S3 {. j0 q# }2 e" E {+ k3 y
#include <NXOpen/ListingWindow.hxx>* c& k. B" G6 [' Q5 r) u; D
using namespace NXOpen;! n$ k0 J0 s) }# G4 }8 F
//下面是程序片段6 w" N0 c, r! |' w! f
^! x2 T& \1 ^; ? NXOpen::Session *theSession = NXOpen::Session::GetSession();
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try' ~' w8 f7 O# x F5 w+ J
{
* G9 R' c: y& C8 }! Q. O3 n /* TODO: Add your application code here */* h, ~8 b, C8 C* T, K& [( ]+ x; u
Part* thePart = theSession->arts()->Work();
& P7 x( ~: R1 G9 @ theSession->ListingWindow()->Open();6 m' R# g7 O% [& |
1 W/ F+ p& F5 b" m; A NXOpen::Features::FeatureCollection::iterator i;
4 i% ~% O* b8 l* m$ f6 z) R V for (i=thePart->Features()->begin();i!=thePart->Features()->end();i++)
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; Y) {) ~/ U. z1 o theSession->ListingWindow()->WriteLine((*i)->Name()+"--"+(*i)->GetJournalIdentifier());
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NXOpen::UI::GetUI()->NXMessageBox()->Show("", NXMessageBox:ialogType:ialogTypeInformation, "OK!");* O1 F' {0 x! @+ C* ?- y
// UI->GetUI()->NXMessageBox.Show("", NXMessageBox.DialogType.Information, "OK!");" D1 n+ Z! J5 p9 y( L7 z" I
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0 T" z4 r+ F r /* Handle errors */' h+ o3 a; B2 ?
catch ( const UgException &exception )+ E! c3 Z6 ~9 Z1 i. `
{
) x: p7 P; Q) A2 `0 L0 J processException( exception );
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四、NXOpen C#9 ~0 D; E$ y2 E4 N I
1、创建blcok的例子# H: d( a! R0 _( `/ o
using NXOpen;6 p6 t' q" t7 [
using NXOpen.Utilities;( ]" ?+ N& l# c
using NXOpen.UF;# _# L0 `+ ~+ C; S
using NXOpenUI;. u! q9 S; x2 Z. H6 {8 K* T
//下面是程序片段
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) Q! K s+ B: R4 i4 W! M5 q% [ Session theSession = Session.GetSession();4 f" q0 d& S$ G9 A, f
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try
. p% r. i! p+ y; L) S {
$ Q# k, ?( d# X' |. }( T( U, ]+ X Part thePart = theSession.Parts.Work;7 S7 L$ t' F2 x# a
NXOpen.Features.Feature block = null;( [' \9 J1 R' q9 ^* ]1 V
NXOpen.Features.BlockFeatureBuilder theBuilder = thePart.Features.CreateBlockFeatureBuilder(block);
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1 M- p% O2 C$ p; a1 h3 R NXOpen.Point3d basePoint = new Point3d(100f, 100f, 100f);/ m1 I" j! r& v( j5 t; C! p; Z
theBuilder.SetOriginAndLengths(basePoint, "100", "200", "300");. K! k/ r) S% B7 }" K& \- B
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theBuilder.Commit();
/ d2 V: }$ `1 U# X6 \! b //theBuilder.CommitFeature();' Z7 i, g% T @, \' L' [; E9 k
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UI.GetUI().NXMessageBox.Show("", NXMessageBox.DialogType.Information, "OK!");) Y) f* A) S0 @; c3 ^/ Y/ d0 h
}
7 K0 R3 |, i) N, S0 x+ y catch(NXException ex)1 s, S) i% V1 K4 e% D5 [9 i
{
% Z) C; Z/ U" C; A! _) ^' ? UI.GetUI().NXMessageBox.Show("error!", NXMessageBox.DialogType.Error, ex.Message);
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$ K% c4 X% Y- I# s2、遍历特征的例子
4 Q* u. e. A8 Susing NXOpen;
5 }9 e2 ?, h' T$ zusing NXOpen.Utilities;
6 I5 W* K( u& w1 t. i4 vusing NXOpen.UF;4 I& v0 h$ `( h8 @+ H- ~ T4 y$ i
using NXOpenUI;
! l' M1 ^/ c8 P* ^* Z- \- D+ c//下面是程序片段
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% R; X+ b2 v& T! h" K Session theSession = Session.GetSession();& |* M5 s3 O$ \9 n
theSession.ListingWindow.Open();
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try6 s3 a3 g' s6 \ ?) }7 q
{
: ]" W2 k4 Q1 {$ r9 w" G* ^ s$ A1 j Part thePart = theSession.Parts.Work;9 `7 C7 r8 E V" K) ~! M
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foreach (NXOpen.Features.Feature c in thePart.Features)
% Y" l* y% [9 Q# I% f) g, |1 L1 a7 U {4 w4 p2 h# I4 H T! O' P4 a
//NXOpen.Features.Block t = c as NXOpen.Features.Block;
3 Z' H; O3 n; G& D) \/ u //if(t!=null)
G' [5 `2 C9 x+ f# @7 j& `0 ]% s //{7 _ n7 a! Z% O O' `$ a# I" l
// theSession.ListingWindow.WriteLine(t.ToString());9 ^- B9 x2 L- R$ O5 ~4 u" l; V+ B9 k
//}- r' p: A$ Q# S+ I+ a8 f+ ?
theSession.ListingWindow.WriteLine(c.Name+"--"+c.ToString());
5 E! c' T3 b9 s+ v }1 h3 g; m: w2 T. N, U% h/ D$ m$ K. x( a
; G, \$ H& Z8 B( P+ F UI.GetUI().NXMessageBox.Show("", NXMessageBox.DialogType.Information, "OK!");( m/ N- j* E: B6 ~7 x# N, K
}' b! \% c; C' P& m5 q0 H& t
catch (NXException ex)
% W( c+ V; ?, P) I; ?5 C {
0 m$ x! S# c: z- o& ~5 i UI.GetUI().NXMessageBox.Show("error!", NXMessageBox.DialogType.Error, ex.Message);9 e9 i/ A2 ^0 H+ A
}
( {# A1 d: L/ O# A" H9 I% ?7 e1 Q! ^. R. \% r
五、NXOpen.UF
6 F8 H9 W8 G# A1、仿照Open C中的例1子实现
& }3 z* n7 v4 X7 Z2 `using NXOpen;! V; I2 A* }5 w9 B) X
using NXOpen.Utilities;2 F& @9 W0 k8 E8 @
using NXOpen.UF;! b( j. V; O$ q5 H4 ^$ |7 c: j
using NXOpenUI;
& v8 \: x1 b4 T9 Z. d/ _( T
6 W$ G; A0 m$ A1 c' l NXOpen.UF.UFSession theUFSession = NXOpen.UF.UFSession.GetUFSession();
$ [. o3 m" X/ h3 p4 ? try
( i8 G. B- n! k# v g( {" Z {1 n* E6 Y% r8 H, e
double[] corner ={ 0, 0, 0 };' z" C# V% n0 N* ^" v4 n8 r: G* @( {) B
string[] edge = { "10", "5", "20" };
% R8 E+ f& C3 c3 P Tag tag;
$ l" q( j( i, v2 i5 n# u( G: g; ~( j/ h* B# S' ]
theUFSession.Modl.CreateBlock1(FeatureSigns.Nullsign, corner, edge, out tag);3 P, u- J6 Z0 h
}
# A- l5 o/ i _. G# Z6 B7 ]& I7 l4 `6 s catch (NXException ex)3 u$ y6 h* ~" g9 G3 ^
{
; _; H$ J* T* S2 p% x UI.GetUI().NXMessageBox.Show("error!", NXMessageBox.DialogType.Error, ex.Message);
/ J3 g6 U7 T ]4 P' h: n* O }9 q8 k$ z9 W6 W' A& T C
2、仿照Open C中的例子2实现+ K |; f) i& u% a- {9 O6 b P
" V9 K9 R7 p7 u, n, Q5 ]using NXOpen;
- Z1 j' H/ f( @, s# d- @9 e' E3 Gusing NXOpen.Utilities;4 m% \7 w5 M$ ]9 D
using NXOpen.UF;8 d0 G5 K( k5 d- R
using NXOpenUI;6 j' V) B j' f" R \
5 l+ a* `0 j) D0 w* r' M8 L NXOpen.UF.UFSession theUFSession = NXOpen.UF.UFSession.GetUFSession();- z5 c2 h) v7 }; V$ [
- u8 R# D1 m* s: `1 S3 ~/ H5 Q
try, e4 M& d/ D9 p
{
9 f7 m' ?+ c5 O Tag[] list=null;1 f/ i! ]5 b! m! \4 p( M
6 u* @7 q" c% L6 O! d Tag thePart = theUFSession.Part.AskDisplayPart();
: A8 r1 S* _- b' }4 [+ ] V/ t: k
8 r/ o) C1 E, A. k w1 i7 e* | theUFSession.Modl.CreateList(out list);* V$ D C8 l8 ~+ [. L3 v
( I% H [& Q2 l" o( I' B6 [: z5 t7 @ Tag Next_tag=Tag.Null;) x( S# |5 [( Y' v
do
& V( n' E6 p' l; K& w {
5 E6 L* ~3 y. h p theUFSession.Obj.CycleObjsInPart(thePart,70/* UF_solid_type*/,ref Next_tag);( T6 G+ g, S3 K/ a
% K7 S) r5 c3 T" J* @! T4 O
if (Next_tag == Tag.Null) break;, l L0 W8 z1 ?( H( M0 ^, v
) G4 v% A$ m* i3 k6 s int t, subType;' j: `* W3 y$ u$ Q$ F# M( N9 N
theUFSession.Obj.AskTypeAndSubtype(Next_tag,out t, out subType);/ l* F# u5 L0 F
if (subType == 0/*UF_solid_body_subtype*/)8 W$ Z0 O2 ]( r$ X3 m/ `3 k1 H$ H
theUFSession.Modl.PutListItem(list, Next_tag);
a/ Z2 }# m2 }, B
% L# ]0 ~! I8 h, c3 Z% r: e+ V3 I5 ^
} while (true);
1 J) j9 G. B# d* B% W7 w2 w! |9 W
bool isOpen;
+ h" F8 H& G# j7 I& S. I theUFSession.Ui.IsListingWindowOpen(out isOpen);( G' i9 ~* d' y7 ~ S
if (!isOpen) theUFSession.Ui.OpenListingWindow();
( T" }4 z. K7 I; k
3 x- r; S+ {3 r# o int sum;
7 a4 Y& Y9 `1 E6 O( K9 w' B7 g theUFSession.Modl.AskListCount(list,out sum);
8 X; _) }% n7 ?) d3 T: s for (int i = 0; i < sum;i++ )
4 S, T, z4 C" y1 l9 t3 i, i {
0 C n8 {7 }7 D2 X& U) F Tag t;- Z" b: m0 q( g
theUFSession.Modl.AskListItem(list, i, out t);
$ @5 B! C, b1 @$ O theUFSession.Ui.WriteListingWindow(t.ToString());
- C/ @, |6 m. P+ ]* f }
6 i) g9 \! x7 l( i4 P8 V8 k; T A8 [3 K' Z: ~3 N
/*Treat all the arguments with the"Output to be freed " annotation as an output parameter.
0 p/ k" x. V8 [+ ` T9 [7 E) p * The system takes care of freeing memory.*/
# m3 y% X! i) t- b- F7 \; t8 Y% b8 z/ g" @
s; { j8 D; z V# n
}
- E( z6 a% [2 X8 ^! I catch (NXException ex) Q: ]( z; @& ]0 J+ B1 i& z
{. [" ? r: b j. F4 l
UI.GetUI().NXMessageBox.Show("error!", NXMessageBox.DialogType.Error, ex.Message);$ @2 s3 _+ ^5 R
} |
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