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using System;
5 K9 \! j0 b% p0 r5 S& D9 vusing System.IO;
$ R" X, H& h( r: d: A7 r4 Busing System.Collections.Generic;
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using NXOpen;
* S- G8 l6 D; ]! A& kusing NXOpen.Utilities;
& ]6 {0 W% ]: p8 {* m" D Nusing NXOpen.UF;
% e, Y$ O2 t* n) ?using NXOpenUI; + t/ \; a5 r0 N9 }6 {* q) E. \
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namespace C_sharp_select_solid 6 I7 f) O3 ~4 {" ]5 d8 Q% F9 X. g
{
# u: w9 \# B7 q" f0 y% @6 R public class MyClass
- H) g6 y8 U' ~& D; [ {
; B0 t7 @( F# d3 _ public static Session theSession;
1 q# s- P, q. |# P4 W public static UFSession theUFSession; 6 [. h+ W$ L. u% u3 n& {
public static UI theUI;
( r6 ~8 h3 [& v# W2 F public static ListingWindow LW; * o0 f2 k3 A q/ \& h# x; M
public static UFUi theUFUi;
. h2 V8 Y9 `# h. p5 o% q public static NXMessageBox MessageBox; ( B3 f: r' g: V6 F5 B; q; j
& b+ S$ c* A9 M5 l public static int Main() // this name is essential to run at startup
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$ ^* [' Y1 m7 x theSession = Session.GetSession();
v- ]: _, w" ? theUFSession = UFSession.GetUFSession();
$ F4 c. _1 ?& ~- D3 K: d+ | theUI = UI.GetUI();
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2 {& P; M5 u' o1 o; V7 y theUFUi = theUFSession.Ui; . [/ D/ g3 Y/ ^; A
MessageBox = theUI.NXMessageBox; ! ~' f3 }9 `- _. j
( t; b* {1 P' F9 j- C string cue = "I LOVE YOU SO MUCH!", title = "select solid body"; / k" a* R6 P4 B( _2 _
$ {$ ~2 _' i0 M, \
NXOpen.Selection.SelectionScope scope = NXOpen.Selection.SelectionScope.WorkPartAndOccurrence; 4 w' o$ S. U: C8 z% q) B% j: u5 W
NXOpen.Selection.SelectionAction saction = NXOpen.Selection.SelectionAction.ClearAndEnableSpecific;
5 R; w0 ]9 B. p# ` NXOpen.Selection.MaskTriple [] smask = new Selection.MaskTriple[1]; $ |$ M: [5 I! }' J/ _. B
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smask[0].Type = UFConstants.UF_solid_type; ( p4 y4 ] ?2 L. z$ Y$ r
smask[0].Subtype = UFConstants.UF_solid_body_subtype;
3 g% D# i- B( f9 h1 B6 z8 |5 C smask[0].SolidBodySubtype = UFConstants.UF_UI_SEL_FEATURE_SOLID_BODY;
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, ?' A/ C9 J' o/ M NXObject sobj; 9 L) i& x, Q# R; _5 K2 f! t
NXObject[] sobjs;
. s" E* X3 g# A( T Tag[] tagList;
% ~& j( c7 n# }' ~) `9 d Point3d cursor; * Z: h& \8 @: I0 z; f
int i = 0;
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+ x& f9 G1 i E# w& q7 z! V6 j theUI.SelectionManager.SelectObjects(cue, title, scope, saction, false, false, smask, out sobjs);
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( e3 S/ C+ W7 a) j; ^/ A if(sobjs.Length > 0)
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tagList = new NXOpen.Tag[sobjs.Length]; $ e* ~9 d5 N9 Z# G' F6 V8 I- ?
F% a& m6 A4 | foreach(NXObject obj in sobjs)
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) ~! F* q' C7 m0 g3 Y( Z p tagList[i++] = obj.Tag; ) s c1 c m1 U) q: ~- z4 q' |( O
/ B8 w8 k4 L. n* ? //theUFUi.DisplayMessage(obj.GetType()+" "+obj.Tag.ToString() + " type = "+ type + " subtype = "+subtype,1); / \) ~, N3 \. {' @
}
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string filename = "C:\\C_sharp_export_NX4.x_t"; - o8 K1 S5 e$ F" K: I/ m
0 ^- h" R# L3 X; G X3 j string newStr;
+ }. y$ @4 I d( o2 P string initStr = "Type your string here"; ( N$ o/ O- e5 K" E6 w2 r
string []svalue = new string[10]; 4 _" J7 g+ U3 v& e* ^. u
6 ?3 }* F6 r' ~: h try
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while(true)
; j5 O/ j+ r, U6 ?/ d {
# z" r5 W2 z( F newStr = NXInputBox.GetInputString("请输入文件名(*.x_t) 【完整路径】", "请输入文件名(*.x_t)", filename); . ?$ A) y3 T t3 V+ P5 @
) {) r* J/ l- X1 a! r, N5 s& Z+ X if(newStr.Length < 1)
5 F7 B9 q1 a5 ^0 p4 N i. m( g return 0;
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if(newStr.Contains(".X_T") || newStr.Contains(".x_t")) ! T0 e0 z4 A3 E9 N- F( L
{ 6 O; U$ G4 I* H
filename = newStr;
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else & H! G3 [& N1 ~( G6 S" T
{ ! O, \% h: N; }4 a2 Y# ~6 }# H/ j
filename = newStr + ".x_t";
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6 \: P9 N9 _1 y! |9 C9 I; n3 s if(!File.Exists(filename)) ! Y4 r" a, T6 Y
{
1 B% F$ M: Z/ ]% A5 Z i = 1; / @ w l& ^' z1 f2 |; o
break;
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else
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theUFUi.DisplayMessage(filename + " 已存在 ! 请重新输入 !", 1); 6 T. d3 @- q7 M/ \* k
} ( |6 ?! z+ W6 ]# U6 }; V. \$ f
}
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% s) K: ~3 b: a `/ j* k2 M& c catch (Exception ex)
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MessageBox.Show("Oops", NXMessageBox.DialogType.Error, "No valid input...exit");
7 P2 I' @+ V! c8 v. c+ U+ c1 \ return 0;
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( N% s% a w7 P+ @, L4 x3 X! x if(i == 1)
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theUFSession.Ps.ExportData(tagList, filename);
, p7 S! H$ b% S: t theUFUi.DisplayMessage("已导出至 " + filename, 1); 1 l; `" ~ B1 z# A9 q9 T# f
} ) m w% n- C: L3 V
}
e# C |# W( H0 ? return( 0 ); ( M, q2 }7 ~- `
}
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7 k$ N8 `# z2 E; ~9 i+ j5 ? public static int GetUnloadOption(string dummy) ( C; |% y5 B8 \7 q- C ? ?
{
1 @$ d/ e9 z# u t6 G return UFConstants.UF_UNLOAD_IMMEDIATELY; : Y/ ]* y2 Y8 Q; X! _1 D# A
} + h# f9 e' \2 p* A; F
} $ E8 ?! D4 I: f$ o _( ^
}
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" x, F# D3 w5 |% w; j//可直接调试运行2 c6 ?5 v; E6 X/ {+ ?9 C
//仅供学习交流! ! (smthan@163.com) |
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