t0 ?2 v: x6 z' K! O3 N帮我看看把那块错了
2 C8 L/ T0 V' s7 p2 Z#include "afx.h"1 T! W. u) n" X$ g
#include <iostream>
9 D- i+ M+ {: ?; ^& ~& n7 I#include <uf.h>* }7 a3 ]7 @" T' S1 z! N( x& M
#include "uf_part.h". m- @+ Q3 X y
#include <uf_attr.h>' }+ P* E3 B, [$ p
#include <uf_ui.h>
3 T/ B3 H9 r0 a6 I& p#include <uf_obj.h>6 ]! ]0 f( l9 s5 b: Y, ~6 U
#include "uf_modl.h"
6 ], N; L6 n( R; Q1 v1 ~#include "uf_weight.h"
* h7 C; B2 e& J' {) f# s, A#include "uf_modl_types.h "2 r& C) e; P. J
#include "stdafx.h"
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using namespace std;
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int main()
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int nRetCode = 0;
) l. q( d% e; f7 W! W N9 B int rcode;1 r; l2 E) z z6 C6 c
CString partName = "e:\\a.prt"; //此处为创建block的全路径名
: g; [) [) I0 `7 r' ^- p! C tag_t partTag = NULL_TAG;8 G% o- e, b& `- V5 P
tag_t attrTag = NULL_TAG;: U2 J' x# a% C5 F$ h
tag_t obj1 = NULL_TAG;
8 |+ o: S$ ~ X% z" m UF_PART_load_status_t error_status;
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7 L. n1 ~# z0 x- |5 w5 D // initialize UG and print and error on failure' I" r4 a+ o6 S
rcode = UF_initialize();" z4 U0 K( z- J! @9 i. ]
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if ( rcode )
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" ^. W! W' D7 ^6 O8 Y- f, S // TODO: change error code to suit your needs$ B7 Z& d' q$ P
cerr << _T("Fatal Error: UG initialization failed") << endl;
$ z- U' V- M# }( U8 P4 j nRetCode = 1;
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{
8 O1 I8 g9 a0 x, G( \8 y // TODO: code your application's behavior here.
2 ^! C, I ^, A; x$ L //把部件载入内存
1 I' c& f- r# p7 a2 r2 b UF_PART_open_quiet((char *)(LPCTSTR) partName,
; g% A$ q" R5 u3 @0 A2 S! v &partTag, 6 C: n# b4 V9 d6 i- d" {
&error_status);
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//得到对象标识$ U R$ v V9 z& D
UF_OBJ_cycle_objs_in_part( partTag, UF_feature_type, &obj1 );
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//使用这个函数把部件做为工作部件
2 G, q$ i8 a, X1 A: p UF_PART_set_display_part(partTag);
2 @% b6 O. L: s- A6 a, V+ \' h8 ^ int i;
; g2 {. Y& g! j4 C) E$ h char *size[3];. F' p/ t: D6 y! ~) O
UF_UI_open_listing_window();
0 X+ t1 i. @1 K: I9 Z8 i) M7 Z( m UF_MODL_ask_block_parms(obj1,1,size);
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UF_UI_write_listing_window(size);9 p* c1 w7 l( J& [& G; c
UF_UI_write_listing_window("\n");9 i- V- S7 i- @9 }( v
}
( N2 Z1 L/ S8 J+ |: l tag_t bodies[1];
, r x( y1 A# h" _; n- B5 ` bodies[0]=partTag;( ~. B4 A; D/ o0 O( m
double acc_value[11];
i0 Z# y O4 D! y9 ~ double mass_props[47];
4 O6 b3 p7 Y& R' ]1 d- ]1 `7 s double statistics[13];
. p5 R9 h- h ^. v; o, E; H UF_MODL_ask_mass_props_3d(bodies,1,1,3,1,2,acc_value,mass_props,statistics);
7 }* k3 b1 [* `) m$ D double masscenter[3]={
; h2 k% u' p3 { mass_props[3]*10,
0 H/ h) h6 C- R! E4 i mass_props[4]*10,! k5 Y& R' ?' K' c0 p
mass_props[5]*10};
1 d! V t' P4 B/ F v cout << "质心x="<<masscenter[0]<< endl;5 D: l( s# I' ] O3 ^0 o
cout << "质心y="<<mass_props[4]<< endl;+ a" x1 D9 o o& M( S
cout << "质心z="<<mass_props[5]<< endl;
5 I4 I5 ?& Y3 e' W3 ^7 {' D cout << "密度="<<mass_props[46]<< endl;" c7 u! h! |: J8 w3 I
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UF_terminate();0 [5 D4 Z2 q5 ]. s q
}
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, Q6 I% n4 c% l return nRetCode;
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