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什么是操作录制?这是ug NX系列中增加的可以录制手工操作命令的工具。录制的一系列NXOpen程序命令。通过这些命令可以重现操作。当然,从中我们也可以用来学习NXOpen。
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* ~' d. x+ _0 S7 x6 D然而,录制的程序往往是记录我们手工操作的命令流,其中很多信息是固定的操作,不具有灵活性。可以重现整个手工操作过程。同时,不是所有的命令都能够被录制。正如UG Help系统所说的:有些命令不能被记录,有些命令只能部分记录。正如我以前的帖子说过,UG有个两个开发包Open和NXOpen,Open主要是API和包装API的类。NXOpen是类库。操作录制的结果是NXOpen程序形式。但是Open在某些细节上要强于NXOpen。所以,操作录制不能代替二次开发。
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' I& b( q! ~3 E虽然如此,UG操作录制确实有很多意义:通过文本重现整个操作;改变程序内容可以适度的变动操作过程,不用重做整个操作;通过这个记录可以帮助我们学习NXOpen程序。
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: Y, _9 ^4 |7 V' O* O现在,我们来录制一个创建block的命令流。- y( k% g4 i- y ?
我用的是NX6,其他版本差不多。
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在菜单【首选项】里选择【用户界面】。! Q/ T* b$ E/ I9 A4 g' n- t3 ^
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在对话框“用户界面首选项”中的【操作记录】Tab中选择【选择操作记录语言】。
- Z& D J/ V. [( J; fUG NX6支持java、C#、C++等语言命令录制,其中C#是NX6新加入支持的。
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现在在菜单【工具】中选择【操作记录】,其中有下面三个常用命令:2 `3 H F) a6 J; j2 a
录制-暂停录制-停止录制
/ h- b+ y$ y! f当然也可以选择工具条【操作录制】。
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选择【录制】,选择保存录制命令程序的目录。
4 {9 u" y) w5 V之后UG的菜单和工具条上会出现可录制的标示,如果没有的命令是不能被录制的。
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8 p% p4 ]# I" i选择block命令弹出创建block的对话框。
, g4 s) _, G1 w6 G2 V我就是改了长宽高为10、20、30,点击确定生成block。) h. T, w1 z* n- U+ Y% O1 F4 @
点击保存按钮。
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0 i6 h' O- q4 \8 i& Y: ]9 l选择【停止录制】结束本次录制。
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" b! } X5 ~+ x# q% I& P下面我们将说说这个录制的程序。, n/ _, |5 Q/ O; P2 T1 h" a
view plaincopy to clipboardprint?# u" e; w9 {6 V7 X
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// NX 6.0.0.24 6 c/ d" y" j8 R4 c' t9 x3 d5 }
// Journal created by nicholas on Tue Feb 17 21:18:57 2009 中国标准时间 & r3 O, W( ]+ T. W/ l
// : S- M5 C6 ^1 @3 b! C
using System; ' _* K2 o) o. x
using NXOpen; ' W# |8 d; ]4 o8 p& y
, D, @7 x' z" G' Zpublic class NXJournal 9 W/ Y5 K4 |& P
{
- J8 v# O5 ]( ~/ V _& Q public static void Main(string[] args) : \8 _5 r6 O8 U+ i! }* x* v
{
5 R' y: `: z: Q0 H: t Session theSession = Session.GetSession();
1 O0 Y Y9 x; G Part workPart = theSession.Parts.Work;
) |6 g( V$ e, R& J7 ^7 N Part displayPart = theSession.Parts.Display; 5 f2 M7 A1 h8 ?" b' c* D1 I# C$ c$ z
// ----------------------------------------------
( v) Q( z+ V: V; a // 菜单:插入->Design Feature->Block...
+ n. `) w. Z/ d8 ]( N" B // ----------------------------------------------
/ U/ y9 \* ~7 I# N NXOpen.Session.UndoMarkId markId1; " F4 `" z: I, A/ t t2 k) j
markId1 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Visible, "Start");
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% k' q, S, S* U' p$ R7 x- J NXOpen.Features.Feature nullFeatures_Feature = null; 6 }& c" [/ k2 O$ x) ]
NXOpen.Features.BlockFeatureBuilder blockFeatureBuilder1; $ y% o5 U$ ?" R9 @' a% b
blockFeatureBuilder1 = workPart.Features.CreateBlockFeatureBuilder(nullFeatures_Feature);
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blockFeatureBuilder1.BooleanOption.Type = NXOpen.GeometricUtilities.BooleanOperation.BooleanType.Create;
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Body[] targetBodies1 = new Body[1];
3 g( D6 I& I5 o Body nullBody = null;
2 d0 j, \9 E* w% _* O targetBodies1[0] = nullBody;
( ~: w1 _ t0 M. k blockFeatureBuilder1.BooleanOption.SetTargetBodies(targetBodies1);
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theSession.SetUndoMarkName(markId1, "Block 对话框");
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NXOpen.Session.UndoMarkId markId2; 5 @5 \' \2 i' w, x! E. I5 \0 L( M
markId2 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Invisible, "Block"); : [: r' O+ ~1 b g5 }* I+ e
3 B) G/ w6 ^- N& s blockFeatureBuilder1.Type = NXOpen.Features.BlockFeatureBuilder.Types.OriginAndEdgeLengths; . z* Y) _. G8 {/ E, D) q
2 O) a$ z7 v, q Point point1; # I# ? [# F1 U# P% S& @% J0 t
point1 = blockFeatureBuilder1.OriginPoint;
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blockFeatureBuilder1.OriginPoint = point1; 6 [& w, b5 h& s* ~1 P9 i
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Point3d originPoint1 = new Point3d(0.0, 0.0, 0.0); ; {. _* ^+ I( v' E& g
blockFeatureBuilder1.SetOriginAndLengths(originPoint1, "10", "20", "30"); ) |- b+ e9 V% V* w% p- B
; Y1 d* m: i$ i2 R8 Y i blockFeatureBuilder1.SetBooleanOperationAndTarget(NXOpen.Features.Feature.BooleanType.Create, nullBody);
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/ |0 Y, }# F+ U8 I" j8 d$ J3 b" f4 a NXOpen.Features.Feature feature1;
" R. Y" H1 i' x: k8 w6 N feature1 = blockFeatureBuilder1.CommitFeature();
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theSession.DeleteUndoMark(markId2, null);
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theSession.SetUndoMarkName(markId1, "Block");
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blockFeatureBuilder1.Destroy();
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workPart.FacetedBodies.DeleteTemporaryFacesAndEdges();
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// ----------------------------------------------
3 s' C9 c3 L+ D- m, U2 v // 菜单:文件->保存 6 E4 ]- i( H- t& b) F- A5 H
// ----------------------------------------------
& c, I; d8 ^! K/ a& d PartSaveStatus partSaveStatus1;
. c, _2 L" b% ?! W; A partSaveStatus1 = workPart.Save(NXOpen.BasePart.SaveComponents.True, NXOpen.BasePart.CloseAfterSave.False); # l2 T$ ]) q3 z9 v0 j" y- |( j$ Y
" K1 [1 e, X% m4 e2 H( v* i4 C9 r8 T partSaveStatus1.Dispose(); , E* c7 T0 G0 T0 _4 e' l; C: r C
// ---------------------------------------------- + H& A% w$ J1 y% G4 Y
// 菜单:工具->操作记录->Stop Recording
' u: [! q K# g // ---------------------------------------------- 9 c* U% [0 Q9 A6 c
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public static int GetUnloadOption(string dummy) { return (int)Session.LibraryUnloadOption.Immediately; }
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/ K( B( L1 a& q" h0 W5 Q// NX 6.0.0.24
4 u! v- u7 \5 R5 P# V// Journal created by nicholas on Tue Feb 17 21:18:57 2009 中国标准时间
6 W6 x) D* V1 w% [ c//
* `$ @% v- x' H3 @; K/ h. m& ]' Ousing System;) s: ]* }3 o& G% j9 p( L
using NXOpen;
: D" f: |5 s5 `5 q( Q, y8 ^public class NXJournal
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public static void Main(string[] args)- D, J5 s# M# n2 t, m- R
{) g+ Z/ p4 V0 b& o
Session theSession = Session.GetSession();+ ]. b* C; U9 a5 W" c( H
Part workPart = theSession.Parts.Work;
# g+ j$ c+ {; ~0 I Part displayPart = theSession.Parts.Display;7 Y s$ g. ^# k' |# X; Z- \: V
// ----------------------------------------------, n& A; ~/ L1 X3 R6 V9 w& }
// 菜单:插入->Design Feature->Block...
) K% U, |1 s1 d" ~9 Z' X+ F // ----------------------------------------------
7 i2 R3 Q/ g8 M0 q! d7 C1 u8 D NXOpen.Session.UndoMarkId markId1;1 O) p4 ^9 q3 V6 v
markId1 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Visible, "Start");7 o' R2 Y3 K9 U9 s8 |
" ^% h8 r/ l. ?
NXOpen.Features.Feature nullFeatures_Feature = null;
0 k2 Z; w/ y& G' g NXOpen.Features.BlockFeatureBuilder blockFeatureBuilder1;% X: S) n+ H+ m$ o7 F' R! i7 F
blockFeatureBuilder1 = workPart.Features.CreateBlockFeatureBuilder(nullFeatures_Feature);9 R) Y( `& W) B" A! F) [9 C
4 t* m/ u; v8 ^! v, m, N blockFeatureBuilder1.BooleanOption.Type = NXOpen.GeometricUtilities.BooleanOperation.BooleanType.Create;
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Body[] targetBodies1 = new Body[1];, K2 d9 X- l8 L) c" {) n- S" t
Body nullBody = null;
. A- R8 k$ ~7 f! v" d0 V" Z targetBodies1[0] = nullBody;
% l+ Q5 M8 ^# {. {2 C/ v blockFeatureBuilder1.BooleanOption.SetTargetBodies(targetBodies1);+ w& }- J, l' f7 H
; U4 F; c* K r; O. b2 i* S; Z theSession.SetUndoMarkName(markId1, "Block 对话框");' @4 f2 X/ d* e* E
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NXOpen.Session.UndoMarkId markId2;
5 r# q0 y3 r, B6 c5 e5 f markId2 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Invisible, "Block");
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blockFeatureBuilder1.Type = NXOpen.Features.BlockFeatureBuilder.Types.OriginAndEdgeLengths;
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8 U4 B& s4 @: ]! }- @ a; F Point point1;
, e2 x* {0 j% }: ? point1 = blockFeatureBuilder1.OriginPoint;1 K, f' g; Y& a7 X
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blockFeatureBuilder1.OriginPoint = point1;, W [8 J3 c2 Y
# O9 n: z: n( q1 T Point3d originPoint1 = new Point3d(0.0, 0.0, 0.0);
" o* ~, P$ e( X5 c* ^ blockFeatureBuilder1.SetOriginAndLengths(originPoint1, "10", "20", "30");3 }$ l- t& |3 [; G( D9 o6 B
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blockFeatureBuilder1.SetBooleanOperationAndTarget(NXOpen.Features.Feature.BooleanType.Create, nullBody);' D' G/ }8 p: y( w1 n9 ^
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NXOpen.Features.Feature feature1;
, R! z0 T, y- D. H! X z7 I feature1 = blockFeatureBuilder1.CommitFeature();
" ? Y# \9 r( V# [
2 i$ i. \: z3 i theSession.DeleteUndoMark(markId2, null);6 A5 W; t) y) n+ Y
: l6 [& h4 A* M- b0 P6 u theSession.SetUndoMarkName(markId1, "Block");8 ]3 V* q1 S# s! i4 U' s
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blockFeatureBuilder1.Destroy();
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, e5 F; \/ @3 D/ O9 e; C workPart.FacetedBodies.DeleteTemporaryFacesAndEdges();
. ]! f1 C# R1 K, z8 i / ^# }4 i) s2 W6 i2 R d. U! M
// ----------------------------------------------
1 Q* Z9 B, D6 _. X, F5 ^9 ~! N // 菜单:文件->保存+ U! e6 B4 b+ O
// ----------------------------------------------
8 k9 v8 r% I6 R R! g PartSaveStatus partSaveStatus1;9 E/ n5 [. Y1 r x' G
partSaveStatus1 = workPart.Save(NXOpen.BasePart.SaveComponents.True, NXOpen.BasePart.CloseAfterSave.False);
( ?# C% B8 x5 I
: H1 Q; h% r' Q. K( L, L. r partSaveStatus1.Dispose();
: |. A2 h/ B4 F // ----------------------------------------------+ b4 S# o* u8 z! {. ^1 C3 x y
// 菜单:工具->操作记录->Stop Recording
! Q* |; L) ^5 g0 D // ----------------------------------------------9 J1 W L/ y& D; y6 d
. `& l0 e' r p4 [5 _# W; W% Z }+ V# v+ o$ _% ]1 k, [2 c+ H
public static int GetUnloadOption(string dummy) { return (int)Session.LibraryUnloadOption.Immediately; }% q; w6 i% V4 Z3 u
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Main函数是入口函数。5 c5 ^. h: R! C! F, _
11-13行是常用变量的声明。- j ~. y0 z% P9 K% i b
17-57是建立block的命令记录。
, e! Y. {& [& n" |* Z1 j, K* ]0 [其中,17-18是声明UndoMark。相当于事务,可以用来回滚程序影响。
3 o: z. o5 u3 ?/ H" ZUG默认每个命令都设置了UndoMark,所以如果用用UndoMark块的程序效率较低,采用UndoMark声明中间的程序不在做程序你的UndoMark。对效率提高有帮助。, ~7 O+ s" _5 J( ?8 M$ [% h0 v9 e
51-53结束UndoMark块。( D9 o5 ?/ [% u4 L3 i
22NXOpen采用类厂模式,workPart.Features.CreateBlockFeatureBuilder是产生一个对象。
; A4 d, n& W. f" y49 feature1 = blockFeatureBuilder1.CommitFeature();生成特征0 L: f i& y: Y o. i" U1 R
& E+ B" R. V& _% O& }62-65点击保存按钮的命令录制。 |
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