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什么是操作录制?这是ug NX系列中增加的可以录制手工操作命令的工具。录制的一系列NXOpen程序命令。通过这些命令可以重现操作。当然,从中我们也可以用来学习NXOpen。: O3 Q/ j7 T4 D
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然而,录制的程序往往是记录我们手工操作的命令流,其中很多信息是固定的操作,不具有灵活性。可以重现整个手工操作过程。同时,不是所有的命令都能够被录制。正如UG Help系统所说的:有些命令不能被记录,有些命令只能部分记录。正如我以前的帖子说过,UG有个两个开发包Open和NXOpen,Open主要是API和包装API的类。NXOpen是类库。操作录制的结果是NXOpen程序形式。但是Open在某些细节上要强于NXOpen。所以,操作录制不能代替二次开发。
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虽然如此,UG操作录制确实有很多意义:通过文本重现整个操作;改变程序内容可以适度的变动操作过程,不用重做整个操作;通过这个记录可以帮助我们学习NXOpen程序。
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现在,我们来录制一个创建block的命令流。& N6 \- e! K; r, o( w& p
我用的是NX6,其他版本差不多。% `' }0 V7 _, z2 l
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在菜单【首选项】里选择【用户界面】。
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在对话框“用户界面首选项”中的【操作记录】Tab中选择【选择操作记录语言】。* V. y I9 w! e7 @* w& e t
UG NX6支持java、C#、C++等语言命令录制,其中C#是NX6新加入支持的。
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' ~! h1 l/ g& E4 h现在在菜单【工具】中选择【操作记录】,其中有下面三个常用命令: y6 i+ `. B1 ~, S2 C% Z2 ^& V
录制-暂停录制-停止录制' ?8 G3 L- C' B& R8 S& g. r0 T
当然也可以选择工具条【操作录制】。
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2 t0 M" O+ V8 m: e) h! h# E# _选择【录制】,选择保存录制命令程序的目录。
9 F2 @$ ]2 y) Z之后UG的菜单和工具条上会出现可录制的标示,如果没有的命令是不能被录制的。. r8 \& @2 q, b3 n( J
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选择block命令弹出创建block的对话框。' U2 J) P! l6 N" a+ \* m. d
我就是改了长宽高为10、20、30,点击确定生成block。6 M% |. m2 c5 Z8 t9 F% q0 Q$ ~* C. Z/ h
点击保存按钮。
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选择【停止录制】结束本次录制。0 x6 E4 s, k3 ]$ }2 {2 q# c6 R
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下面我们将说说这个录制的程序。1 j7 {; |3 ?. W0 K3 `! ]
view plaincopy to clipboardprint?) a5 B. p2 O8 D7 z( M: l0 h/ a
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// NX 6.0.0.24 " a5 k" B% D0 }, q' X
// Journal created by nicholas on Tue Feb 17 21:18:57 2009 中国标准时间
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using System;
; F( Q2 N) J$ k2 o2 B/ _! Tusing NXOpen; 0 i0 `7 ^' L% r! f R/ i5 O
) ]7 B( z2 k) T+ y$ ]: |' ]public class NXJournal ; U3 x$ [4 g- n e3 z' S
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public static void Main(string[] args)
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Session theSession = Session.GetSession(); ) `" s N( `$ \
Part workPart = theSession.Parts.Work;
% N! r% e0 t2 r/ i' Z Part displayPart = theSession.Parts.Display; 4 {0 y. R! }; f, }7 B
// ----------------------------------------------
3 |) M. c" i# o2 p4 W // 菜单:插入->Design Feature->Block... 2 ~( F3 n' C, ?* O7 Q
// ---------------------------------------------- 1 ~* b; k% \' w7 M- n* o
NXOpen.Session.UndoMarkId markId1; . l1 O1 L7 ]* d( S5 q& a
markId1 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Visible, "Start"); 5 }" z/ f$ L. o; v( Q
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NXOpen.Features.Feature nullFeatures_Feature = null;
" n7 B6 p+ N; y NXOpen.Features.BlockFeatureBuilder blockFeatureBuilder1; 9 `. }8 l& d: _* w. l( H& b2 \ o& y
blockFeatureBuilder1 = workPart.Features.CreateBlockFeatureBuilder(nullFeatures_Feature); : D h2 o: ?4 d' e3 P- ~. d
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blockFeatureBuilder1.BooleanOption.Type = NXOpen.GeometricUtilities.BooleanOperation.BooleanType.Create; 4 {9 i3 f1 c8 B% }1 g
5 e9 g% C4 \% c' G+ `& X0 y Body[] targetBodies1 = new Body[1]; : w$ c' Q& e& r" k
Body nullBody = null;
( }$ O) z! X& _3 T' R1 A+ a, j targetBodies1[0] = nullBody;
$ Q4 E ^: s0 r9 c/ N( r8 X2 _- q blockFeatureBuilder1.BooleanOption.SetTargetBodies(targetBodies1);
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theSession.SetUndoMarkName(markId1, "Block 对话框");
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NXOpen.Session.UndoMarkId markId2;
! q6 R& \) N8 Q; u markId2 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Invisible, "Block");
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blockFeatureBuilder1.Type = NXOpen.Features.BlockFeatureBuilder.Types.OriginAndEdgeLengths; 5 l+ U6 C5 D# Y7 F
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Point point1; a$ t5 I" A* g N1 h8 D4 i! p
point1 = blockFeatureBuilder1.OriginPoint; 2 |7 c; P/ _# n1 V: L
/ X( H2 G! m" i) O/ Z blockFeatureBuilder1.OriginPoint = point1;
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Point3d originPoint1 = new Point3d(0.0, 0.0, 0.0); % d( }) |' y, h2 u% {5 h3 t
blockFeatureBuilder1.SetOriginAndLengths(originPoint1, "10", "20", "30");
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3 i! u3 v& m5 s- D blockFeatureBuilder1.SetBooleanOperationAndTarget(NXOpen.Features.Feature.BooleanType.Create, nullBody); * p7 w( }7 p$ Q/ @1 H) b' V8 k
0 I+ q9 ]- s- j. t+ z) {) O1 k NXOpen.Features.Feature feature1; : }* b, c0 g" n6 U' S) Q
feature1 = blockFeatureBuilder1.CommitFeature();
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; O; ^3 V! c* L, L; W+ k theSession.DeleteUndoMark(markId2, null); . J+ B! c n( e" P% e
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theSession.SetUndoMarkName(markId1, "Block"); + ]6 R; j3 M2 N; @3 ^+ }' q U/ R
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blockFeatureBuilder1.Destroy(); 9 l5 l, o( c; f; ]
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workPart.FacetedBodies.DeleteTemporaryFacesAndEdges(); " N/ {; V" j( D& `% d" `: W/ [
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// ----------------------------------------------
( E0 a# {) |2 n // 菜单:文件->保存 3 _" }) t" x4 p- L1 h
// ---------------------------------------------- 4 G% g. F, @/ o1 ^* U5 ~7 Y. Y
PartSaveStatus partSaveStatus1;
4 ~, }) g3 Y2 d1 c4 w partSaveStatus1 = workPart.Save(NXOpen.BasePart.SaveComponents.True, NXOpen.BasePart.CloseAfterSave.False); 2 ~9 }$ y" t) {) {# L
1 ~2 g3 t$ ]7 I: t5 Q$ S partSaveStatus1.Dispose();
# j- ]- a* r* L0 B. A% F // ----------------------------------------------
$ s$ V ~" q- B b9 Q // 菜单:工具->操作记录->Stop Recording 5 K3 F: \9 x9 r6 f# F, b
// ----------------------------------------------
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} # b- p: Y$ \/ c9 X% o( z$ T% {
public static int GetUnloadOption(string dummy) { return (int)Session.LibraryUnloadOption.Immediately; }
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% d7 [/ v' s# x8 Y: c/ }+ @5 Z// NX 6.0.0.24
" g' F! Q% J2 R// Journal created by nicholas on Tue Feb 17 21:18:57 2009 中国标准时间 n( A9 X i) z( p
//
1 P- W5 S7 m+ k( q( Q2 Zusing System;
5 e; S2 G. r1 p7 h& q. C8 y zusing NXOpen;. d: s8 N; C7 {* d4 M) Y6 }. R$ E
public class NXJournal
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public static void Main(string[] args)9 S6 y# a2 A% E" J3 c, \
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Session theSession = Session.GetSession();
/ y" E3 q3 [* w& k& n- y$ c Part workPart = theSession.Parts.Work;
: r; s7 v0 q8 M9 y% b ]/ ]* S, `+ C Part displayPart = theSession.Parts.Display;
7 N% c |$ f! B# F( k$ A // ----------------------------------------------
" u! }" Z9 {4 o. l // 菜单:插入->Design Feature->Block...
0 A+ [$ v+ H8 u# c- @8 M" x // ----------------------------------------------
& O0 K7 J8 i- E( I NXOpen.Session.UndoMarkId markId1;
' G) R& s+ w# D( i% @ markId1 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Visible, "Start");
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# r8 ^$ r) f% A4 M$ H" P7 m# { NXOpen.Features.Feature nullFeatures_Feature = null;# m0 m9 m6 d/ j1 q
NXOpen.Features.BlockFeatureBuilder blockFeatureBuilder1;
7 g) g. u* V, H. L0 K4 A) B: x( P blockFeatureBuilder1 = workPart.Features.CreateBlockFeatureBuilder(nullFeatures_Feature);( S9 e8 T6 N- c4 R
# a" Q% L. q; i; I7 s' t blockFeatureBuilder1.BooleanOption.Type = NXOpen.GeometricUtilities.BooleanOperation.BooleanType.Create;
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Body[] targetBodies1 = new Body[1];
: `( C, ` N1 e Body nullBody = null;
+ \: R$ U9 n8 H' g2 f targetBodies1[0] = nullBody;
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, u! h5 }/ d4 a theSession.SetUndoMarkName(markId1, "Block 对话框");. u8 @) J$ O2 n
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NXOpen.Session.UndoMarkId markId2;0 K C) G5 V7 E3 ?. `+ J; ?' `
markId2 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Invisible, "Block");
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blockFeatureBuilder1.Type = NXOpen.Features.BlockFeatureBuilder.Types.OriginAndEdgeLengths;
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Point point1;; y, R: J/ }4 d; T2 g. d8 C; y0 o
point1 = blockFeatureBuilder1.OriginPoint;
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blockFeatureBuilder1.OriginPoint = point1;! b2 t' K% ^7 k0 _. j& w. Z
2 C6 j4 i% q: Y8 V% Y9 } Point3d originPoint1 = new Point3d(0.0, 0.0, 0.0);1 \# A4 `: d- i5 \9 t5 C
blockFeatureBuilder1.SetOriginAndLengths(originPoint1, "10", "20", "30");4 M8 C, {. m; r' U
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blockFeatureBuilder1.SetBooleanOperationAndTarget(NXOpen.Features.Feature.BooleanType.Create, nullBody);
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) I/ g0 \# G# ]; x7 p NXOpen.Features.Feature feature1;& t( I6 y* V4 B' R* x
feature1 = blockFeatureBuilder1.CommitFeature();- l6 K5 E0 v' O5 O* R
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theSession.DeleteUndoMark(markId2, null);
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theSession.SetUndoMarkName(markId1, "Block");2 c, e$ l ?7 ^! X7 v" h) d
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blockFeatureBuilder1.Destroy();: o1 m) {# F H9 N* r
) C# E/ T$ F5 a2 D& h3 C; I workPart.FacetedBodies.DeleteTemporaryFacesAndEdges();3 k1 ]9 L8 o5 e- [
) L# w2 {/ @& u c // ----------------------------------------------, H# z# |" k; s: O& C
// 菜单:文件->保存0 }1 L% i' X+ b8 b2 ~: F
// ----------------------------------------------5 B1 a4 E3 e' n8 o+ Q! c- [
PartSaveStatus partSaveStatus1;
' C6 Z, Q7 U( s partSaveStatus1 = workPart.Save(NXOpen.BasePart.SaveComponents.True, NXOpen.BasePart.CloseAfterSave.False);
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8 u' P/ l+ U W# ?) e7 w partSaveStatus1.Dispose();
9 n- }: k$ R# s0 Q2 S& p1 ~ // ----------------------------------------------/ q$ p4 c4 F+ P8 d# D8 J9 n
// 菜单:工具->操作记录->Stop Recording1 l* `$ h8 x- M; Y/ c
// ---------------------------------------------- K7 i/ n" @+ K3 f6 R
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}
8 U6 {' e' h/ D" s% E8 q$ W public static int GetUnloadOption(string dummy) { return (int)Session.LibraryUnloadOption.Immediately; }
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/ J; z! V4 P* E( wMain函数是入口函数。' f' n; e3 J' t" q
11-13行是常用变量的声明。" V! T: J5 i- k% N3 B% N
17-57是建立block的命令记录。9 o) e2 c; I9 Y6 T1 G* u- u" I o
其中,17-18是声明UndoMark。相当于事务,可以用来回滚程序影响。$ J2 L" j i+ q& ^, H
UG默认每个命令都设置了UndoMark,所以如果用用UndoMark块的程序效率较低,采用UndoMark声明中间的程序不在做程序你的UndoMark。对效率提高有帮助。
2 o. H! s. E- |5 }$ E51-53结束UndoMark块。
% n4 c2 ~5 `3 T- _4 Y22NXOpen采用类厂模式,workPart.Features.CreateBlockFeatureBuilder是产生一个对象。
0 d1 c/ O+ P8 {+ R49 feature1 = blockFeatureBuilder1.CommitFeature();生成特征
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62-65点击保存按钮的命令录制。 |
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